NotAdam
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68195b17a1
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Refactor managers and move them into Sapphire::World::Managers namespace
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2018-12-01 00:27:16 +11:00 |
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Mordred
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f7a8f29b16
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
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Mordred
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381d8ae940
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Prelim housing eventhandler
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2018-11-22 00:04:26 +01:00 |
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Mordred
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b6590fbe14
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Brief event cleanup
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2018-11-20 23:24:37 +01:00 |
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Mordred
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54f3936542
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ServerZone -> ServerMgr
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2018-11-20 21:32:13 +01:00 |
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Mordred
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9194432439
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Slight event changes for multiple nested events
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2018-11-19 23:52:35 +01:00 |
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NotAdam
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dc85c5b422
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merge config files and update config calls
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2018-10-25 17:48:30 +11:00 |
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NotAdam
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42064014ac
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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NotAdam
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1b7821ca1f
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gilshops now work using the proper packet
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2018-07-23 00:05:44 +10:00 |
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NotAdam
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8c870d2f5d
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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e3539fda75
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extremely broken gilshop implementation
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2018-07-22 22:11:03 +10:00 |
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Mordred Admin
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8e6cdf0eda
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Removed old GamePacket
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2018-07-03 09:20:09 +02:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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NotAdam
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2452410c58
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remove old XMLConfig completely and implement new ConfigMgr
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2018-06-11 02:34:26 +10:00 |
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Mordred
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86b2a9cded
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More cleanup yet
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2018-06-02 15:52:35 +02:00 |
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Adam
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c24c215208
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fix infinite callback loop
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2018-03-20 23:56:06 +11:00 |
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Adam
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6304e097e4
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eventPlay -> playScene, added playSceneChain
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2018-03-20 22:08:25 +11:00 |
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Adam
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1771ed14b4
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proper festival handling (woah)
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2018-03-20 20:30:05 +11:00 |
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Adam
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108268b107
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Mordred
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c501a62916
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Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
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2018-03-12 23:51:17 +01:00 |
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Mordred
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24399e31e4
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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0833bdd76c
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Mordred
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37e7c2e51b
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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Adam
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33429a0284
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better handling of EventStart IPC for instances
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2018-03-05 22:40:11 +11:00 |
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Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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5d8b5786d6
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removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred
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a104b5a928
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Merge branch 'master' into event_rewrite
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2018-01-28 00:30:16 +01:00 |
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Mordred
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147ff80f86
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Beginning of splitting eventhandlers, pulling logic out of scriptmanager
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2018-01-14 23:54:26 +01:00 |
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Mordred Admin
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add84d6516
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Simplified handling of state flags
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2018-01-11 14:59:39 +01:00 |
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Mordred
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0f16ad4812
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred
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b26236c99b
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another event rewrite approach
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2018-01-09 23:44:02 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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