Mordred
3395b21dd6
Started using pregenerated common emuns, fixed a mysql field length issue with titlelists
2017-11-18 01:25:55 +01:00
Mordred
1d4655f750
Players wont be able to connect anymore if a session is already present
2017-11-16 23:06:33 +01:00
Mordred
b58acb90af
Logout will now remove a playersession almost instantly
2017-11-14 23:55:38 +01:00
Maru
a1a6cc59f8
Small stuff (organizing, adding titlelist loading)
2017-11-02 17:54:10 -02:00
Mordred Admin
7e3c03ca32
Removed reference to database where unused
2017-10-26 14:40:58 +02:00
Mordred Admin
ec72cf6836
Merge http://www.github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN
...
Conflicts:
CMakeLists.txt
src/servers/Server_Common/Network/PacketDef/Ipcs.h
src/servers/Server_Zone/Actor/PlayerQuest.cpp
src/servers/Server_Zone/Actor/PlayerSql.cpp
2017-10-25 14:49:35 +02:00
Mordred
3564964a8a
fixed an issue with binary fields bit read incorrectly
2017-10-23 23:55:25 +02:00
ShelbyZ
a73721764f
Fixing some type alignments via casting
...
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
amibu
e586a119e0
Cleanup, mount DB saving;
2017-10-18 17:54:17 +02:00
amibu
951dabb58a
Formatting
2017-10-17 22:52:12 +02:00
amibu
b0a2eb853a
Base for mounts, needs to be in a ActionCast;
2017-10-17 21:31:00 +02:00
Mordred Admin
292e1e5d15
Merged most recent 4.1 fixes to SQL rewrites, new fields will have to be readded by hand
2017-10-11 10:16:25 +02:00
amibu
08d7246160
Add scroll item id to learnSong
2017-10-09 20:17:43 +02:00
amibu
2017fd7983
Orchestrion support
2017-10-09 20:09:49 +02:00
Mordred
3adae605ca
Update Player.cpp
2017-10-09 14:13:23 +02:00
Maru
f97aa2d7d6
Handle title on player spawn;
2017-10-09 02:06:31 -03:00
Maru
20daf4cdc2
Player title SQL; Handle set player title;
2017-10-09 01:56:47 -03:00
Maru
eb445fcdc3
Title list SQL work; Clean-up;
2017-10-09 00:31:31 -03:00
amibu
3a6906cbc2
Stuff I forgot
2017-10-06 00:22:08 +02:00
amibu
a2522873d5
Redoing everything
2017-10-06 00:13:29 +02:00
amibu
d4fe294f51
Add main handling for chara gear param state;
2017-10-05 20:24:58 +02:00
Maru
1f51b521e0
Bigger than expected;
2017-10-04 23:30:45 -03:00
Maru
d08e43d564
Player title prototype;
2017-10-04 23:19:38 -03:00
Mordred
7f44092a4d
Sql updates now happen on a timer per player instead of controlled by flags
2017-10-04 00:02:16 +02:00
amibu
63b28c7621
Force model change debug command
2017-10-02 16:00:26 +02:00
Mordred
8f50a444a7
Merge branch 'master' into master
2017-10-02 10:43:09 +02:00
Mordred
fb62f4ae77
Merge pull request #115 from amibu01/master
...
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
7de2ce2fcd
Merge branch 'master'
2017-10-01 21:52:00 -03:00
Mordred
dda9fb2cc6
Some refactoring and TODO tags
2017-10-01 18:38:58 +02:00
amibu
15278c593f
Basic invincibility
2017-10-01 01:14:43 +02:00
Maru
64caa88872
Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
2017-09-27 04:31:41 -03:00
Maru
67a5717541
AoE refactor;
2017-09-24 21:02:29 -03:00
Minho Kang
01521d2c98
Implement offseting eorzean time
...
Usage:
@set eorzeatime time
2017-09-22 22:05:07 +09:00
Maru
f2b486dbde
Adjustments to new definitions of action effect packet;
2017-09-19 00:42:27 -03:00
Maru
c5669558ae
Definitions for Action Effects; Further (possibly temporary) changes to AoE heal packets;
2017-09-18 23:14:43 -03:00
Maru
62734c7616
Map actions as pointers; Prototype AoE healing;
2017-09-18 19:07:41 -03:00
Maru
d620f0763d
Status effect source reference; ActionCast battle log work; Cleaning compiler warnings;
2017-09-15 00:56:29 -03:00
Mordred Admin
8682f334bc
Majorly simplified and improved the cmake setup.
...
Going forward it will be alot easier to maintain.
TODO: simplify path definitions
Conflicts:
src/servers/Server_Lobby/CMakeLists.txt
src/servers/Server_REST/CMakeLists.txt
src/servers/Server_Zone/CMakeLists.txt
2017-09-13 11:46:17 +02:00
amibu
cb7c6ab65e
GM Ranks, some fixes
2017-09-11 18:59:50 +02:00
Maru
68e862d95b
Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
2017-09-04 01:36:19 -03:00
Mordred
0eeeb020eb
Fixed teleports instantly fading out without showing any animation on finish
2017-08-30 23:08:10 +02:00
Maru
9edb75394a
Style;
2017-08-30 01:53:46 -03:00
Maru
34568b6431
Sorting out action effects (castbar, anim); Block heal and damage on dead actors;
2017-08-30 01:52:20 -03:00
Mordred
77fef5c3a9
Error message now displayed properly when /tell ing unknown char
2017-08-23 17:39:59 +02:00
Mordred
1eaa3be773
Added new debug command to inject into chat connection\n Added base code for tell conversations, error messages not working yet
2017-08-22 23:53:20 +02:00
Maru
43917a6273
CalcBattle stuff;
2017-08-20 19:20:37 -03:00
Maru
efa4a39e50
Merge sapphire-master
2017-08-20 17:43:07 -03:00
Mordred
0e8a5c3820
Overhaul of packet system to allow for an arbitrary amount of packet definition sets
2017-08-20 22:31:23 +02:00
Maru
d541bf0366
Merge sapphire-master
2017-08-20 13:02:22 -03:00
Maru
b54b489097
Merge sapphire-master
2017-08-20 12:54:54 -03:00