Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
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2019-04-04 23:29:52 +02:00 |
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NotAdam
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d6da6b5e3a
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some housing cleanup and refactoring
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2018-12-31 21:54:32 +11:00 |
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NotAdam
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a5f1711246
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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2c426b5059
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housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
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2018-12-23 19:13:30 +11:00 |
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NotAdam
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3346ce6740
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load housing invs correctly
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2018-12-22 15:58:54 +11:00 |
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NotAdam
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05b4045165
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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NotAdam
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d6b548afe9
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batch land sql queries to 1 per ward instead of 60
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2018-12-22 00:50:17 +11:00 |
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NotAdam
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4e3de5817f
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Move land/house to use LandIdent instead of storing terri/plot/ward
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2018-12-21 22:08:05 +11:00 |
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NotAdam
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8da5ae47db
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correctly send exterior placed items/storeroom inventories
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2018-12-20 21:52:18 +11:00 |
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NotAdam
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c00a15bacf
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change getPlayerOwner to getOwnerId
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2018-12-19 16:03:35 +11:00 |
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NotAdam
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107c94f33c
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minor cleanup and fix ward/landid being read incorrectly
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2018-12-19 00:54:25 +11:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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