mordred
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cabb9b27f8
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More CI fixes
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2018-10-26 14:11:02 +02:00 |
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NotAdam
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0684149310
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more boost gone & remove duplicated watchdog lib
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2018-10-25 13:38:32 +11:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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86b2a9cded
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More cleanup yet
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2018-06-02 15:52:35 +02:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred Admin
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6934df80f2
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More include improvements
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2018-02-28 11:14:25 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c2a95a2d7e
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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6ec8601214
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
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2018-02-19 22:00:32 +01:00 |
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Mordred
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4457a45aa3
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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f94a8ceee5
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remove exddata from sapphire_zone
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2018-02-07 14:27:52 +11:00 |
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Mordred
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6ed0baf91f
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Added events to zone for inheritance handling
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2018-02-04 23:35:16 +01:00 |
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goaaats
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c0b3d3605b
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zone, api: Removed old EXD reader
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2018-01-31 11:43:22 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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