mordred
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43a9124ce7
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Store and load territoryID
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2018-11-06 10:36:45 +01:00 |
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Mordred
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c512a63b92
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Use territoryType instead of TerritoryId, also refactor variables to reflect the change
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2018-11-05 23:07:39 +01:00 |
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Mordred
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13dc04ebb5
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
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NotAdam
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42064014ac
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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Squall Leonhart
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78b8de04b4
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Add equipSoulCrystal & unequipSoulCrystal
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2018-10-20 14:20:39 +03:00 |
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Squall Leonhart
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19f7bf82c9
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Fixes logon crash when using weapon of another class.
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2018-10-18 20:59:04 +03:00 |
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root
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b89402e109
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Some linker reorg
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2018-09-24 09:03:29 -04:00 |
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Mordred
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a3661c9d89
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Updated field sizes in player.h
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2018-09-19 14:07:38 +02:00 |
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Mordred
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ddb3b69bd6
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Merge branch 'bnpc' of https://github.com/SapphireMordred/Sapphire into bnpc
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2018-09-17 23:10:59 +02:00 |
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Mordred
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827250f9cd
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Inventory fix
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2018-09-17 22:52:57 +02:00 |
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Mordred Admin
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238ea28d75
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Merge develop into bnpc
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2018-09-17 14:04:40 +02:00 |
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Mordred
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d97970802b
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Mobs can now be spawned from templates using debug commands
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2018-09-13 22:14:31 +02:00 |
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Mordred
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18dc8aa377
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More BNpc work, close to actual spawning
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2018-09-10 23:57:14 +02:00 |
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Mordred
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9624d08b4c
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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NotAdam
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d300c0a77e
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item handin collection & fix quest abandon
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2018-08-31 22:57:33 +10:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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NotAdam
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e68b302f42
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fix db storage for classjobs, improve switching between classes
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2018-08-26 16:19:05 +10:00 |
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NotAdam
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7131c254ea
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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NotAdam
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1b7d11bb43
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
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NotAdam
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0583459ed2
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fix some compile warnings
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2018-08-23 23:19:25 +10:00 |
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NotAdam
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347ec83ff3
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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Mordred
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d80753a657
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Merge remote-tracking branch 'origin/inventory_rework' into develop
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2018-07-26 23:43:27 +02:00 |
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Mordred
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42bf23e7dc
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Inventory Overhaul wrapup
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2018-07-26 23:40:46 +02:00 |
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NotAdam
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e114e9dab9
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the last commit was shit, now it's done properly
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2018-07-26 23:37:12 +10:00 |
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Mordred Admin
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1f5a890324
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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b85c1c244e
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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8c870d2f5d
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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e3539fda75
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extremely broken gilshop implementation
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2018-07-22 22:11:03 +10:00 |
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Mordred
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6579a5d841
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Mordred
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d09cdb15af
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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0b88f63aa9
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persist emotes now persist through logout/login
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2018-07-11 18:07:48 +10:00 |
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Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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58efdbb519
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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Mordred
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406b69b88d
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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Mordred
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814d9e995c
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Some movement improvements, still not perfect.. baby steps...
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2018-07-07 00:10:16 +02:00 |
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NotAdam
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3d09b3efc0
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unlockAction now takes u16 param, unlockAction debug command added
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2018-07-04 19:28:54 +10:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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27cfa2f27f
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change isActingAsGm const location and add const to getOnlineStatus
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2018-07-02 07:31:23 +10:00 |
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Biscuit Boy
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4909791003
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add isActingAsGm in Player
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2018-07-01 21:31:49 +10:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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Mordred
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591b85a0ef
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Implemented quest flag getters and setters
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2018-05-20 00:33:26 +02:00 |
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Biscuit Boy
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7e17c6cf23
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Fixed Shitty commit mistake
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2018-04-19 22:27:57 +10:00 |
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Biscuit Boy
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b89ac35227
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Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
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2018-04-18 21:00:20 +10:00 |
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Adam
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6304e097e4
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eventPlay -> playScene, added playSceneChain
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2018-03-20 22:08:25 +11:00 |
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Adam
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108268b107
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Mordred
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c501a62916
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Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
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2018-03-12 23:51:17 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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37e7c2e51b
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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