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74 commits

Author SHA1 Message Date
mordred
43a9124ce7 Store and load territoryID 2018-11-06 10:36:45 +01:00
Mordred
c512a63b92 Use territoryType instead of TerritoryId, also refactor variables to reflect the change 2018-11-05 23:07:39 +01:00
Mordred
13dc04ebb5 Refactoring and modernizing 2018-10-28 21:53:21 +01:00
NotAdam
42064014ac remove more boost 2018-10-25 12:44:51 +11:00
Squall Leonhart
78b8de04b4 Add equipSoulCrystal & unequipSoulCrystal 2018-10-20 14:20:39 +03:00
Squall Leonhart
19f7bf82c9 Fixes logon crash when using weapon of another class. 2018-10-18 20:59:04 +03:00
root
b89402e109 Some linker reorg 2018-09-24 09:03:29 -04:00
Mordred
a3661c9d89 Updated field sizes in player.h 2018-09-19 14:07:38 +02:00
Mordred
ddb3b69bd6 Merge branch 'bnpc' of https://github.com/SapphireMordred/Sapphire into bnpc 2018-09-17 23:10:59 +02:00
Mordred
827250f9cd Inventory fix 2018-09-17 22:52:57 +02:00
Mordred Admin
238ea28d75 Merge develop into bnpc 2018-09-17 14:04:40 +02:00
Mordred
d97970802b Mobs can now be spawned from templates using debug commands 2018-09-13 22:14:31 +02:00
Mordred
18dc8aa377 More BNpc work, close to actual spawning 2018-09-10 23:57:14 +02:00
Mordred
9624d08b4c Working towards getting bnpcs back in the game 2018-09-09 23:56:22 +02:00
NotAdam
d300c0a77e item handin collection & fix quest abandon 2018-08-31 22:57:33 +10:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
NotAdam
e68b302f42 fix db storage for classjobs, improve switching between classes 2018-08-26 16:19:05 +10:00
NotAdam
7131c254ea EquipSlot -> GearSetSlot 2018-08-25 22:56:46 +10:00
NotAdam
1b7d11bb43 addItem is way less retarded now, stacks are automagically filled first 2018-08-25 00:15:26 +10:00
NotAdam
0583459ed2 fix some compile warnings 2018-08-23 23:19:25 +10:00
NotAdam
347ec83ff3 additem returns an itemptr, handin item container 2018-08-12 22:53:21 +10:00
Mordred
d80753a657 Merge remote-tracking branch 'origin/inventory_rework' into develop 2018-07-26 23:43:27 +02:00
Mordred
42bf23e7dc Inventory Overhaul wrapup 2018-07-26 23:40:46 +02:00
NotAdam
e114e9dab9 the last commit was shit, now it's done properly 2018-07-26 23:37:12 +10:00
Mordred Admin
1f5a890324 Finished removing old inventory class and moving stuff into player 2018-07-25 09:48:54 +02:00
Mordred
b85c1c244e Not compilable atm, still moving stuff around 2018-07-24 23:58:08 +02:00
NotAdam
8c870d2f5d somewhat working gilshops 2018-07-22 23:20:22 +10:00
NotAdam
e3539fda75 extremely broken gilshop implementation 2018-07-22 22:11:03 +10:00
Mordred
6579a5d841 First step of inventory cleanup, moving defs to common 2018-07-20 22:39:10 +02:00
Mordred
d09cdb15af Groundwork for pose, still needs to be added to spawn / initui 2018-07-11 23:52:24 +02:00
NotAdam
0b88f63aa9 persist emotes now persist through logout/login 2018-07-11 18:07:48 +10:00
Maru
a52b6803fd Emote stuff, launcher;
Please don't look

Emote stuff;
2018-07-09 01:29:16 -03:00
Mordred
e9891a35c0 Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329 2018-07-08 23:44:37 +02:00
Mordred
58efdbb519 emotes with motion only added #329 2018-07-08 23:25:27 +02:00
Mordred
406b69b88d Walking displays correctly 2018-07-08 00:43:03 +02:00
Mordred
814d9e995c Some movement improvements, still not perfect.. baby steps... 2018-07-07 00:10:16 +02:00
NotAdam
3d09b3efc0 unlockAction now takes u16 param, unlockAction debug command added 2018-07-04 19:28:54 +10:00
Mordred Admin
c7760a0dc6 Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
2018-07-03 09:32:14 +02:00
Mordred
70425780d5 Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
2018-07-02 11:34:47 +02:00
Biscuit Boy
27cfa2f27f change isActingAsGm const location and add const to getOnlineStatus 2018-07-02 07:31:23 +10:00
Biscuit Boy
4909791003 add isActingAsGm in Player 2018-07-01 21:31:49 +10:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
591b85a0ef Implemented quest flag getters and setters 2018-05-20 00:33:26 +02:00
Biscuit Boy
7e17c6cf23 Fixed Shitty commit mistake 2018-04-19 22:27:57 +10:00
Biscuit Boy
b89ac35227 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Adam
108268b107 bgm is set correctly for instances 2018-03-15 20:48:35 +11:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00