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78 commits

Author SHA1 Message Date
goaaats
46133d4f6f Rename ClientActorControl back to ClientTrigger 2018-07-03 14:20:51 +02:00
goaaats
3b9811ef17 Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00
NotAdam
d4695a7b75 set IS_DELETE flag on discarded/deleted items 2018-06-12 22:57:28 +10:00
NotAdam
4023fa103f #31 & #314: Splitting and stacking items in inventory now works 2018-06-12 22:46:05 +10:00
Mordred
04671e2e24 Cleanup cleanup cleanup 2018-06-03 19:31:03 +02:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
911bf39af8 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
goaaats
b2621bd5d6 Added SQL field for EquipDisplayFlags, fixed Legacy Mark 2018-05-17 20:46:11 +02:00
Biscuit Boy
327ece8748 Gm invis is less of a hack 2018-04-19 22:47:03 +10:00
Biscuit Boy
22abaf9d23 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Mordred
ed8f4e2044
Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
2018-03-23 14:43:00 +01:00
Mordred
4f16667765
Merge pull request #281 from perize/pvp_duel_poc
replay def
2018-03-21 15:21:45 +01:00
Adam
dd8ed62430 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Perize
1696a292e5 replay def 2018-03-20 17:45:00 +09:00
Mordred
836279de09 Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Perize
dcdca5927f Added pvp duel packetdef 2018-03-18 17:40:00 +09:00
Mordred
f2684f6c7d
Merge pull request #276 from NotAdam/actor_rewrite
instance player binding done, minor refactoring
2018-03-16 19:34:08 +01:00
Mordred
3ed58efc4e
style 2018-03-16 19:31:42 +01:00
Perize
c67c6a1ab2 fixed #277 2018-03-17 02:27:46 +09:00
Adam
39df53f7d0 make cf choose a random instance, fix territorymgr spawning event instances 2018-03-16 21:40:59 +11:00
Adam
4f4341ac78 fix zone crash when using a normal zones instance id vs zone id 2018-03-16 20:33:28 +11:00
Mordred
efa0a81d9e Basics of instance binding system 2018-03-15 23:37:21 +01:00
Adam
56fe72e58a fix indent: episode 2 2018-03-15 03:31:46 +11:00
Adam
b542af8407 make leave instance button work 2018-03-15 03:22:59 +11:00
Adam
378dad0008 fix indent and leave button opcode def 2018-03-15 03:13:20 +11:00
Mordred
855ae3e961 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
250b1aef79 More framework changes, linker still unhappy 2018-03-09 10:19:38 +01:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
6ed1b274a3 Merge branch 'actor_rewrite' of https://github.com/SapphireMordred/Sapphire into actor_rewrite 2018-03-06 22:24:25 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Adam
dcd0d6b0cd remove double eventStart call 2018-03-06 13:34:02 +11:00
Mordred
ec0335b64a Merge remote-tracking branch 'origin/master' into actor_rewrite 2018-03-06 00:10:36 +01:00
Mordred
22402651e9 Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Adam
0de9fb05cf better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
8fd1a2e3df fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Maru
52468262f3 More style stuff; 2018-03-02 08:25:48 -03:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred Admin
083a3aa239 Rearranged includes for potential speed increases 2018-02-28 10:26:03 +01:00
Adam
8a3ed93fbc redirect ontalk events inside instances to instancecontent ptr 2018-02-25 17:23:52 +11:00
Adam
b6cfa339d6 more opcodes 2018-02-25 15:16:42 +11:00
Mordred
e548e148e5 Simplified syntax for eobj registering, added test script for thousand maws 2018-02-25 01:23:40 +01:00
Mordred
67c2cb7971 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
692ca9d56e More stuff moved over to actor baseclass 2018-02-22 18:12:36 +01:00
Mordred
6e5737f401 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
9a4e7533c6 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
ba511a23e2 Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
2018-02-19 22:00:32 +01:00
Mordred
7d916f7d86 Changeing base access type of actors to gameobject 2018-02-18 23:48:51 +01:00
Mordred
237d3cc7a6 Added Waymarks trigger to enum, fixed initial array sizes for new chars 2018-02-18 02:05:25 +01:00
Mordred
883916aa48 More cleanup of actionhandler 2018-02-18 01:50:20 +01:00
Mordred
1f37416202 Actionhandler cleaned up a bit 2018-02-17 01:20:40 +01:00