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18 commits

Author SHA1 Message Date
NotAdam
50ddcbb180 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
NotAdam
b9fe2b33f9 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
NotAdam
d0d776161b show error messages in the event of an invalid house appearance inv 2018-12-22 21:20:24 +11:00
Adam
f774e754f2
fix autism 2018-12-22 17:54:56 +11:00
NotAdam
54f3a8e933 correctly load appearance from db 2018-12-22 17:25:30 +11:00
NotAdam
1b097e4181 partially fix inventory loading fuckery 2018-12-22 17:22:24 +11:00
NotAdam
3346ce6740 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
05b4045165 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
74b41683ac init houses from land cache instead of territory based queries 2018-12-22 12:00:34 +11:00
NotAdam
09f0123809 cache all houses on startup 2018-12-22 11:33:21 +11:00
NotAdam
7aba36f963 more ident cleanup 2018-12-21 22:23:49 +11:00
NotAdam
4e3de5817f Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
NotAdam
c54ceea607 fix lambda type and remove testing code 2018-12-20 22:31:57 +11:00
NotAdam
d6a6de6f77 handle inventory packet sequencing properly for items & containers 2018-12-20 20:41:16 +11:00
NotAdam
c00a15bacf change getPlayerOwner to getOwnerId 2018-12-19 16:03:35 +11:00
NotAdam
55e2290565 fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s 2018-12-19 01:03:41 +11:00
NotAdam
107c94f33c minor cleanup and fix ward/landid being read incorrectly 2018-12-19 00:54:25 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Manager/HousingMgr.cpp (Browse further)