Mordred
|
9624d08b4c
|
Working towards getting bnpcs back in the game
|
2018-09-09 23:56:22 +02:00 |
|
Mordred
|
e745bd0329
|
Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
|
2018-08-29 21:40:59 +02:00 |
|
Mordred
|
4c77868d1c
|
Simplified scripts a bit, a bit easier on the eyes
|
2018-03-20 00:05:54 +01:00 |
|
Mordred Admin
|
c2165e5f33
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Adam
|
841e292e9b
|
director sequence/branch setters & debug command
|
2018-02-28 22:25:18 +11:00 |
|
Mordred
|
2000d5d2f8
|
Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
|
2018-02-10 01:21:31 +01:00 |
|
Mordred
|
0cb304083d
|
More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
|
2018-02-07 00:00:48 +01:00 |
|
Mordred
|
0d75ba0096
|
Basic director handling for instances, just the bare minimum so far
|
2018-02-06 00:01:23 +01:00 |
|
Mordred
|
d9da17cd35
|
Begin of InstanceContent implementation
|
2018-01-28 13:49:51 +01:00 |
|
Mordred
|
04f5823c4b
|
Removed author comment, we have git anyways.
|
2018-01-28 11:40:12 +01:00 |
|
Mordred
|
0f16ad4812
|
Another approach at event improvements
|
2018-01-09 23:50:54 +01:00 |
|