NotAdam
57d11460d6
rename ScriptObject getFramework to framework for consistency
2019-03-23 16:57:00 +11:00
Mordred
dc3e235c0c
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2019-03-17 22:26:33 +01:00
Mordred
67a9b3cc5a
Added SubWil020
...
Changed the way QuestFlags are indexed to directly mimic retail.
This should make implementing new quests more straight forward as
indices can be used as they appear in the decompiled scripts.
2019-03-17 22:25:52 +01:00
NotAdam
f1469a554c
add missing zonepositions, use move semantics for framework constructor
2019-03-17 13:50:01 +11:00
Mordred
8a35c4e370
Plenty more cleanup and code quality adjustments.
2019-03-11 22:48:33 +01:00
NotAdam
bcbbca056a
fix recast time truncated by field size, correctly send actionstart
2019-03-08 00:26:41 +11:00
NotAdam
a4959a6eee
minor teleport action script cleanup
2019-03-07 22:24:42 +11:00
NotAdam
2f4ca9b589
add teleporting back in, remove action targeting for now
2019-03-07 21:58:12 +11:00
NotAdam
9d6622b522
add ref to Data::Action inside action obj, move can cast logic to action
2019-03-07 20:28:35 +11:00
NotAdam
2f9d86f962
add EXPOSE_SCRIPT to Heavy Shot script
2019-02-21 00:06:10 +11:00
NotAdam
666b548a45
Merge branch 'develop' into action_rewrite
2019-02-20 23:26:47 +11:00
NotAdam
0e2669dffb
fix invalid indentation on eobj state output
2019-02-20 19:58:57 +11:00
NotAdam
88a252f2f8
update all the instance scripts to add missing ones and use new api
2019-02-20 19:54:59 +11:00
NotAdam
843ed1381f
better var name in EXPOSE_SCRIPT macro
2019-02-20 17:39:25 +11:00
NotAdam
966f51b76a
move all scripts over, adds EXPOSE_SCRIPT( classname ) to each script
2019-02-20 17:38:03 +11:00
NotAdam
16fa522ca9
Change how scripts init and are exposed during compile time
2019-02-20 17:37:34 +11:00
DanteMccloud
c7f935b841
Add files via upload
2019-02-17 11:35:16 -07:00
NotAdam
8e74681db1
cleanup some unneeded log output
2019-02-11 14:51:56 +11:00
NotAdam
c561b50058
refactor and simplify how actionscripts are called and used
2019-02-11 10:14:14 +11:00
NotAdam
8aeaa0c443
read aspect from exd, correct potency for heavy shot
2019-02-11 10:03:36 +11:00
NotAdam
a40859e4b4
add single target damage to actions
2019-02-10 23:53:44 +11:00
NotAdam
7051734b68
restructure how actionscripts work
2019-02-10 23:28:15 +11:00
NotAdam
6b41b8eb85
remove scriptloader files from git
2019-02-09 16:50:04 +11:00
Glenn
cde7678cc0
Scripts/Quest ( #520 )
...
* Scripts/Quest
Add quest Subsea0012 (Quest Glory Days)
* Scripts/Quests
changes to avoid Travis warnings
* Scripts/Quests
added style changes
* Scripts/Quests
more style changes
* Update src/scripts/quest/subquest/limsa/SubSea012.cpp
Co-Authored-By: AussieGlenn <glenn_brisbane@hotmail.com>
* Update src/scripts/quest/subquest/limsa/SubSea012.cpp
Co-Authored-By: AussieGlenn <glenn_brisbane@hotmail.com>
* Scripts/Quests
extra style changes
* Scripts/Quests
style changes
* Scripts/Quests
style changes
* Scripts/Quests
more style changes
* Scripts/Quests
style changes
* Update SubSea012.cpp
* Scripts/Quest
delete unwanted file
2019-02-03 18:29:17 +11:00
NotAdam
9f2dee403c
fix name inconsistency with bnpc kill script callbacks
2019-02-02 23:32:36 +11:00
Mordred
cfabc721dd
Fixed black screen on new character, fixed servernotice size, initial initui adjustments.
2019-01-09 23:57:49 +01:00
Mordred
7f00c34f90
Changed sendDebug to use fmt aswell
2019-01-05 12:32:10 +01:00
mordred
0383e5591e
Potential fix for VS build dir
2019-01-04 10:17:21 +01:00
mordred
df16f1e292
More cmake cleanup
2019-01-03 09:53:37 +01:00
mordred
38d6f73951
Slight cmake cleanup
2019-01-02 10:28:41 +01:00
Mordred
789127691a
Merge remote-tracking branch 'origin/housing' into develop
2019-01-01 15:06:42 +01:00
Mordred
2761a9029a
Simplified some cmake logic
2018-12-31 17:30:45 +01:00
Mordred
02dca45cfe
Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
2018-12-31 13:54:48 +01:00
Mordred
ade2dece10
Moved cmake logic to root cmakelists
2018-12-31 13:54:31 +01:00
Dantestyle
15b034162c
style
2018-12-30 19:11:30 +01:00
Dantestyle
0fc99edded
[Quest] SubFst005 + SubFst045 added
2018-12-30 19:06:21 +01:00
NotAdam
4d35888b27
#448 - Place character correctly on entering a house
2018-12-30 18:48:45 +11:00
Mordred
f1c0512d28
Progress...
2018-12-23 03:53:08 +01:00
mordred
650bbd0603
Merge remote-tracking branch 'origin/housing' into develop
2018-12-19 10:31:48 +01:00
Mordred
32a0d4725a
Fixed binary build path for binaries under windows, changed the way entriesd in the framework are created to hopefully get better errorhandling in world
2018-12-16 14:26:38 +01:00
mordred
886b972f22
Only use precompiled headers under linux
2018-12-13 13:01:41 +01:00
mordred
8dcbfa5365
Restructured project slightly
2018-12-13 12:40:42 +01:00