1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-30 05:07:46 +00:00
Commit graph

141 commits

Author SHA1 Message Date
collett
5ff8965ed5 allow scripts to interrupt actions and bug fixes 2020-02-04 21:57:16 +09:00
collett
e75db49d37 fix 2020-02-02 19:51:13 +09:00
collett
450ff0ddff show job ui and some war stuff 2020-02-02 19:42:24 +09:00
collett
bbcf5a82eb Merge remote-tracking branch 'remotes/origin/develop' into develop_c 2020-01-26 19:35:08 +09:00
collett
d60dff5838 Fix moundId type. 2020-01-23 22:43:16 +09:00
collett
4839fcc577 Implement mount action. 2020-01-23 22:36:01 +09:00
collett
8d10a34174 Implement mount action and unlock mount list 2020-01-23 22:27:05 +09:00
collett
faa763fdf7 unlock everything for now. 2020-01-23 18:42:19 +09:00
collett
78e0e4d985 enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
collett
39447bd39b really refresh status instead of remove and add new one. 2020-01-19 20:00:16 +09:00
collett
bb350ba250 Fix status effect list packet. 2020-01-16 19:44:28 +09:00
collett
0573138e1b Implement shield buff, and script for adloquium as a demo. 2020-01-13 03:05:54 +09:00
collett
896ce73175 Generic action handler update with status support. 2020-01-10 21:24:35 +09:00
NotAdam
204ff7ec84 fix linux build 2020-01-06 20:23:03 +11:00
コレット
4c324bf602
Merge branch 'develop' into action 2020-01-06 00:37:57 +09:00
collett
a27098390b Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
NotAdam
2824c30342 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
collett
9cd17b3caa Action system updates. 2020-01-05 17:09:27 +09:00
collett
45f6f9fa7c Fix event battle. 2020-01-03 22:47:01 +09:00
collett
51046f9da0 Fix social list. 2020-01-03 05:24:06 +09:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Mordred
71e7ef982c Fixed housing opcodes 2019-10-28 22:18:23 +01:00
Mordred
ee5c7179e9 Apply rotation properly when using zoneline / aetheryte 2019-10-27 08:26:48 +01:00
Mordred
526767495a Fixed popranges not being found 2019-10-22 22:34:34 +02:00
Mordred
e990ad3f31 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
39ab8b1eaa proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
d11fa5a6a5 kinda working effect packets 2019-08-09 17:50:31 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
fd53921680 switch from binary to blobs, fix known array sizes in player obj 2019-07-06 15:00:26 +10:00
NotAdam
1083b5ae3b cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
1f4b2dafbb rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
5b473fd16c some cleanup, move lobby to Sapphire::Lobby 2019-06-03 00:21:58 +10:00
NotAdam
c15053144d move lobby to Sapphire::Lobby, move common lib to Sapphire::Common 2019-06-02 23:28:19 +10:00
NotAdam
f892257aa5 refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
bd8192f4f0 fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
Mordred
b4b5c59bfa Some naming changes for actions 2019-04-28 23:34:43 +02:00
JeidoUran
1cc0573e66 Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
598dd50ff2 More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
e06099f762 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
305a1e9c3a eobj_parser also parses questbattles now 2019-03-31 13:06:37 +02:00
Mordred
e18ec582ed Do not unlock all minions by default 2019-03-31 11:39:24 +02:00