collett
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78e0e4d985
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enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
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2020-01-19 21:20:01 +09:00 |
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collett
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76a9e1eca3
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effect entry field rename
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2020-01-08 17:21:01 +09:00 |
|
collett
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586a1ab0bb
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crit & dh
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2020-01-07 19:16:13 +09:00 |
|
collett
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c696cb2c80
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Allow action scripts to add effect.
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2020-01-06 19:25:01 +09:00 |
|
collett
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a27098390b
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
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collett
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9cd17b3caa
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
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Supamiu
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10c3024c9d
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Added new InventoryType for Trade Inventory
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2019-11-02 15:07:21 +01:00 |
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Adam
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b223f12097
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Merge pull request #593 from karashiiro/develop
MarketTaxRates packet opcode and structure
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2019-11-02 14:55:02 +11:00 |
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karashiiro
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a3e15c22e4
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MarketTaxRates packet opcode and structure
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2019-11-01 09:22:43 -07:00 |
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karashiiro
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e38c3a318f
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Commit review responses
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2019-10-29 20:06:26 -07:00 |
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karashiiro
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bfb6bd70d6
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MarketBoardItemListing and MarketBoardItemListingHistory opcodes
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2019-10-29 11:02:01 -07:00 |
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Supamiu
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1f0e7fb52a
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Add premium saddlebag container ids
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2019-10-19 14:12:07 +02:00 |
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karashiiro
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8545fdc2a4
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MarketCity enum
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2019-10-10 14:47:35 -07:00 |
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Adam
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67e3cb318d
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Merge pull request #582 from Supamiu/patch-1
add saddlebag container ids
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2019-09-20 21:52:13 +10:00 |
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Flavien Normand
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24157d0ed3
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add saddlebag container ids
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2019-09-19 19:52:13 +02:00 |
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NotAdam
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f3ba1ce6c0
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some cleanup, kinda working battle dmg calc
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2019-08-09 17:50:31 +10:00 |
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karashiiro
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6c972cb0aa
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new const
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2019-07-27 18:00:15 -07:00 |
|
NotAdam
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95d526f4d0
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fix player levels not showing in lobby correctly
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2019-07-16 14:40:35 +10:00 |
|
NotAdam
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36481a44b0
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remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp
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2019-07-06 14:52:20 +10:00 |
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NotAdam
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1083b5ae3b
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cap level to 80, enable shadowbringers, new mp calc
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2019-06-30 19:51:18 +10:00 |
|
Mordred
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b4b5c59bfa
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Some naming changes for actions
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2019-04-28 23:34:43 +02:00 |
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Mordred
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5991e1b93a
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Use a common definition for BNpcType
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2019-04-15 23:45:58 +02:00 |
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NotAdam
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2f73a61eb2
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Start of action target selection implementation
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2019-04-07 16:04:36 +10:00 |
|
NotAdam
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14d42f857d
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validate the time since the last combo action and ignore any old combos
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2019-03-26 17:33:00 +11:00 |
|
Mordred
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8b6e78877d
|
Load hunting log data
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2019-03-26 00:04:27 +01:00 |
|
Mordred
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390b5817d0
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Added a lookup enum for known unlock types
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2019-03-24 16:21:52 +01:00 |
|
NotAdam
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ec20b66f5b
|
make more vfx items work good 😎
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2019-03-24 00:48:21 +11:00 |
|
NotAdam
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db44c5dfb2
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add ActionEffectType for showing combo indicators
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2019-03-24 00:31:25 +11:00 |
|
NotAdam
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6938e16618
|
minor cleanup and move mp cost calc into calcstats
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2019-03-23 11:48:49 +11:00 |
|
mordred
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5f34cb0a06
|
More refactoring for code consistency
|
2019-03-08 11:05:32 +01:00 |
|
NotAdam
|
2f4ca9b589
|
add teleporting back in, remove action targeting for now
|
2019-03-07 21:58:12 +11:00 |
|
NotAdam
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9d6622b522
|
add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
|
NotAdam
|
17a15b847e
|
refactor ActionInterruptType and move it into common
|
2019-02-10 21:21:34 +11:00 |
|
NotAdam
|
af59013dbe
|
merge in interrupt behaviour from old branch, calculate cooldown time
|
2019-02-10 21:01:17 +11:00 |
|
NotAdam
|
a5aaa1b792
|
set target correctly on action objs
|
2019-02-09 23:54:49 +11:00 |
|
NotAdam
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f202a8820e
|
formatting consistency
|
2019-02-09 23:36:37 +11:00 |
|
NotAdam
|
6388d0bfd9
|
map more action cost types
|
2019-02-09 23:36:07 +11:00 |
|
NotAdam
|
6a9d3c18ec
|
change action cost system to allow for a variable amount of costs
|
2019-02-09 23:14:30 +11:00 |
|
NotAdam
|
458235685a
|
VFX ItemAction handling
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2019-02-09 21:48:42 +11:00 |
|
NotAdam
|
d8a1c751fd
|
add (some) cost types and cost data to action obj
|
2019-02-09 18:01:39 +11:00 |
|
NotAdam
|
d151caef85
|
move effectentry to common, minor refactoring
|
2019-02-09 17:07:53 +11:00 |
|
AriAvery
|
3db99814c3
|
Mostly retial like movement + bnpcs auto attack move delay
|
2019-02-06 18:51:51 +01:00 |
|
AriAvery
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3137cd8e1c
|
moved vec3 pos into his own files
|
2019-02-06 11:12:29 +01:00 |
|
AriAvery
|
df56b88cae
|
Improved player momvement
|
2019-02-06 08:49:57 +01:00 |
|
NotAdam
|
8e945a5698
|
cleanup tellhandler and allow GMs to send messages to busy players
|
2019-01-31 13:13:46 +11:00 |
|
NotAdam
|
055a5c6346
|
add VFX effect type
|
2019-01-30 22:45:54 +11:00 |
|
NotAdam
|
702ede1fb8
|
add itemaction type
|
2019-01-30 20:26:03 +11:00 |
|
Mordred
|
14cbda944e
|
Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased
|
2019-01-29 00:10:21 +01:00 |
|
NotAdam
|
b9520a6c3e
|
heal npcs when retreating, set hp to max when retreat finishes, cleanup
|
2019-01-26 13:40:02 +11:00 |
|
Mordred
|
38acccea57
|
Cleaned up bnppc code, fixed effect packet
|
2019-01-19 01:15:17 +01:00 |
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