karashiiro
51df8eb542
MarketBoardItemListing opcode/packet structure; organizational corrections
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Corrected a typo, reordered market board packets and moved them up to their corresponding positions relative to their position in Ipcs.h
2019-08-09 19:01:09 -07:00
NotAdam
ef1487774f
some better effect ipc docs
2019-08-09 17:50:31 +10:00
NotAdam
431948f7f8
proper sequencing now I think
2019-08-09 17:50:31 +10:00
NotAdam
35000002e9
fix playerstats packet
2019-08-09 17:50:31 +10:00
NotAdam
044030e944
add status entries to EffectResult packet
2019-08-09 17:49:40 +10:00
karashiiro
64e3066efe
further corrections and documentation
2019-08-07 21:42:38 -07:00
karashiiro
7a6b11a8dd
review response
2019-08-07 19:17:27 -07:00
karashiiro
6e7076372f
added more FC opcodes and packet structures
2019-07-28 17:27:57 -07:00
karashiiro
0a9f2d5385
struct array and new constant
2019-07-27 17:59:23 -07:00
karashiiro
89c6a37f92
corrected
2019-07-27 17:53:39 -07:00
karashiiro
7005639b1a
using proper constant
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Just set it to the preexisting constant. Is it supposed to be 28? There are 38 classes and jobs.
2019-07-27 11:12:00 -07:00
karashiiro
7b83ce7380
collapsed classjobid and classjoblevel into array
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If you don't have them, the actual IDs are in the last commit
2019-07-27 10:59:44 -07:00
karashiiro
620849d938
starting examinesearchinfo
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I'm pretty sure a searchMessage can only be 120 chars max, but everything else here is saying 193.
The longest FC name I've seen is only 18 characters long, so fcName may be 18 characters with 6 characters of padding?
2019-07-27 10:47:10 -07:00
karashiiro
dff68fba87
added gp and cp to playerstats
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GP `0x44` is a little weird in that it's set to 10000 as a non-gatherer. Trying it with both MIN and BTN does give the correct values in this address, though.
2019-07-27 10:18:09 -07:00
karashiiro
7089e0feee
made boilerplate
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I'll put stuff in it tomorrow morning
2019-07-27 01:45:18 -07:00
NotAdam
3c028e5f00
fix player levels not showing in lobby correctly
2019-07-16 14:40:35 +10:00
NotAdam
fe41f42d3b
headrotation and rotation switched places, fixes actor rotation
2019-07-14 18:15:29 +10:00
NotAdam
787c4d3614
fix update position packet
2019-07-14 17:34:55 +10:00
NotAdam
050465bd73
fix a bunch more playersetup masks
2019-06-30 18:59:11 +10:00
NotAdam
11bbb6d830
fix a bunch of playersetup
2019-06-30 18:32:44 +10:00
NotAdam
6b44dc9a6e
rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
2019-06-20 14:48:24 +10:00
NotAdam
5dc4b94f10
some cleanup, move lobby to Sapphire::Lobby
2019-06-03 00:21:58 +10:00
NotAdam
eb5431a80e
move lobby to Sapphire::Lobby, move common lib to Sapphire::Common
2019-06-02 23:28:19 +10:00
Mordred
b6863678c8
Show default hit effect on autoattacks, also send 2nd hate packet
2019-04-30 22:54:35 +02:00
Biscuit
8c3c6e7998
Document world visit packet
2019-04-26 17:47:59 +10:00
NotAdam
ef1188cbe6
add some more director ids, add packet def for DirectorPopUp
2019-04-18 20:57:55 +10:00
JeidoUran
1338ab1a96
NpcSpawn findings and added info on actrl 0x73A
2019-04-17 00:50:36 +02:00
JeidoUran
39a5f25478
Added worldId to Examine, and world name properly displays
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World name displays in the HUD and in the Examine window
2019-04-17 00:31:19 +02:00
Mordred
6c43c79af1
First iteration of questbattle update logic
2019-04-17 00:10:32 +02:00
Biscuit
227c155a8c
Fix festivals in InitZone def
2019-04-09 19:05:17 +10:00
Mordred
4ba59e92fd
Added some InitZone information
2019-04-02 23:56:47 +02:00
Mordred
447af9d525
Added Biscuits findings to servernotices
2019-04-02 09:00:36 +02:00
Mordred
920ab52508
Re-added setOwner method to BNpc, not working yet though
2019-03-28 23:57:58 +01:00
Mordred
472e862dc5
Added HuntingLog Packet
2019-03-24 16:08:08 +01:00
NotAdam
6152f0ab5b
fix one more IPC padding type inconsistency
2019-03-08 00:43:30 +11:00
NotAdam
e1614fb5f4
fix IPC struct padding type inconsistencies
2019-03-08 00:40:34 +11:00
NotAdam
bb6d1b987b
cleanup skillhandler IPC structs having an array with 1 element
2019-03-08 00:35:35 +11:00
NotAdam
f9abeee2f7
fix effect packets not showing the action name after the initial cast
2019-02-11 11:47:04 +11:00
NotAdam
5f98d00d48
correctly capture itemaction source slot/container from cast packet
2019-02-10 19:50:28 +11:00
NotAdam
087523c72f
refactor transactionId -> sequence
2019-02-09 22:59:14 +11:00
NotAdam
274a591fed
move effectentry to common, minor refactoring
2019-02-09 17:07:53 +11:00
NotAdam
c12348a52e
skeleton action handling inside actionmgr, packet fixes
2019-02-08 21:04:48 +11:00
NotAdam
cfb3e68d7e
fix SkillHandler packet size and add AoESkillHandler packet
2019-02-08 21:04:48 +11:00
AriAvery
8f012777a2
fixes
2019-02-06 09:27:30 +01:00
AriAvery
baedbf6e71
Improved player momvement
2019-02-06 08:49:57 +01:00
NotAdam
7cef77e2eb
set correct bnpc animation when aggro'd/passive
2019-01-26 11:39:44 +11:00
Mordred
f18dae441b
Hate list is now displayed for players
2019-01-19 22:56:07 +01:00
Mordred
83a8fc4456
Cleaned up bnppc code, fixed effect packet
2019-01-19 01:15:17 +01:00
NotAdam
63ce4c42be
fix placing interior housing items
2019-01-14 20:05:27 +11:00
Mordred
f468949df2
Temporary fix for resetting directors. Eventually zoning needs to be streamlined
2019-01-13 17:32:43 +01:00