collett
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0573138e1b
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Implement shield buff, and script for adloquium as a demo.
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2020-01-13 03:05:54 +09:00 |
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collett
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896ce73175
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Generic action handler update with status support.
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2020-01-10 21:24:35 +09:00 |
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NotAdam
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204ff7ec84
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fix linux build
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2020-01-06 20:23:03 +11:00 |
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コレット
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4c324bf602
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Merge branch 'develop' into action
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2020-01-06 00:37:57 +09:00 |
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collett
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a27098390b
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Minor tweaks and code clean up.
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2020-01-05 20:49:50 +09:00 |
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NotAdam
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2824c30342
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Merge branch 'develop' into exit_poprange
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2020-01-05 20:06:31 +11:00 |
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collett
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9cd17b3caa
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Action system updates.
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2020-01-05 17:09:27 +09:00 |
|
collett
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45f6f9fa7c
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Fix event battle.
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2020-01-03 22:47:01 +09:00 |
|
collett
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51046f9da0
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Fix social list.
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2020-01-03 05:24:06 +09:00 |
|
kbasikhin
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4186df6b40
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
|
Mordred
|
71e7ef982c
|
Fixed housing opcodes
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2019-10-28 22:18:23 +01:00 |
|
Mordred
|
ee5c7179e9
|
Apply rotation properly when using zoneline / aetheryte
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2019-10-27 08:26:48 +01:00 |
|
Mordred
|
526767495a
|
Fixed popranges not being found
|
2019-10-22 22:34:34 +02:00 |
|
Mordred
|
e990ad3f31
|
Major rewrite of zonelines, aetherytes and discoveries
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2019-10-21 23:24:26 +02:00 |
|
Mordred
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9d49f0a272
|
Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
|
20e25d73b9
|
Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
|
NotAdam
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a973cfadd7
|
revert worldchannelpacket changes
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
39ab8b1eaa
|
proper sequencing now I think
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
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d11fa5a6a5
|
kinda working effect packets
|
2019-08-09 17:50:31 +10:00 |
|
NotAdam
|
317d16e3ed
|
rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
9c3fba263e
|
rename zone to territory
|
2019-08-09 17:49:40 +10:00 |
|
NotAdam
|
fd53921680
|
switch from binary to blobs, fix known array sizes in player obj
|
2019-07-06 15:00:26 +10:00 |
|
NotAdam
|
1083b5ae3b
|
cap level to 80, enable shadowbringers, new mp calc
|
2019-06-30 19:51:18 +10:00 |
|
NotAdam
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1f4b2dafbb
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rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult
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2019-06-20 14:48:24 +10:00 |
|
NotAdam
|
5b473fd16c
|
some cleanup, move lobby to Sapphire::Lobby
|
2019-06-03 00:21:58 +10:00 |
|
NotAdam
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c15053144d
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move lobby to Sapphire::Lobby, move common lib to Sapphire::Common
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2019-06-02 23:28:19 +10:00 |
|
NotAdam
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f892257aa5
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
|
NotAdam
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bd8192f4f0
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fix a crash where !instance bind is used incorrectly, better getter name
|
2019-05-07 22:10:55 +10:00 |
|
Mordred
|
b4b5c59bfa
|
Some naming changes for actions
|
2019-04-28 23:34:43 +02:00 |
|
JeidoUran
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1cc0573e66
|
Added worldId to Examine, and world name properly displays
World name displays in the HUD and in the Examine window
|
2019-04-17 00:31:19 +02:00 |
|
Mordred
|
01537f12ce
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
9a2c346872
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
|
NotAdam
|
8ffd81248f
|
use prepared statement for item loading, network item stain
|
2019-04-13 22:42:02 +10:00 |
|
Mordred
|
0079cba784
|
Changed the way players are being iterated for updating, some questbattle additions
|
2019-04-07 13:27:56 +02:00 |
|
Mordred
|
af07092978
|
Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
|
Mordred
|
598dd50ff2
|
More simplifications of the questbattle handling, exposing a script function to init player position
|
2019-04-02 00:00:58 +02:00 |
|
Mordred
|
e06099f762
|
Questbattle instances can be created and joined.
|
2019-03-31 23:45:03 +02:00 |
|
Mordred
|
305a1e9c3a
|
eobj_parser also parses questbattles now
|
2019-03-31 13:06:37 +02:00 |
|
Mordred
|
e18ec582ed
|
Do not unlock all minions by default
|
2019-03-31 11:39:24 +02:00 |
|
NotAdam
|
9eb765e85a
|
add malformed packet check back in and handle lobby connections better
|
2019-03-26 17:33:00 +11:00 |
|
mordred
|
66be114dc7
|
Great improved connection stability when connecting to a remote world-server
|
2019-03-20 09:15:57 +01:00 |
|
mordred
|
bfa6f74501
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
|
mordred
|
f3ff018ade
|
Refactor -> this has been bothering me for a while...
|
2019-03-08 09:43:56 +01:00 |
|
Mordred
|
b4f1f3afe4
|
Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
|
2019-03-08 00:08:10 +01:00 |
|
Mordred
|
d30b3b6c47
|
Improving log readability for client actions
|
2019-02-24 11:10:55 +01:00 |
|
NotAdam
|
8e74681db1
|
cleanup some unneeded log output
|
2019-02-11 14:51:56 +11:00 |
|
NotAdam
|
5a94679b2d
|
fix effect packets not showing the action name after the initial cast
|
2019-02-11 11:47:04 +11:00 |
|
NotAdam
|
17a15b847e
|
refactor ActionInterruptType and move it into common
|
2019-02-10 21:21:34 +11:00 |
|
NotAdam
|
98ccf34c32
|
handle damaged based interrupts versus regular cast interrupts
|
2019-02-10 21:12:22 +11:00 |
|
NotAdam
|
68b935133c
|
correctly capture itemaction source slot/container from cast packet
|
2019-02-10 19:50:28 +11:00 |
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