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34 commits

Author SHA1 Message Date
NotAdam
6b44dc9a6e rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
Mordred
e34c4a805c Merge pull request #524 from NotAdam/action_rewrite
WIP action rewrite
2019-03-08 00:08:10 +01:00
Mordred
34b437e16d Improving log readability for client actions 2019-02-24 11:10:55 +01:00
NotAdam
7ccea66120 refactor ActionInterruptType and move it into common 2019-02-10 21:21:34 +11:00
NotAdam
ff712cfb0b handle damaged based interrupts versus regular cast interrupts 2019-02-10 21:12:22 +11:00
NotAdam
5f98d00d48 correctly capture itemaction source slot/container from cast packet 2019-02-10 19:50:28 +11:00
NotAdam
37f71da03c cleanup teleport query code 2019-02-08 21:20:53 +11:00
NotAdam
a90dfca45f remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
NotAdam
b777f24195 refactor minion to companion and add companion spawning 2019-02-02 23:06:57 +11:00
Mordred
f468949df2 Temporary fix for resetting directors. Eventually zoning needs to be streamlined 2019-01-13 17:32:43 +01:00
Mordred
51242ce5dc Fixed remaining g_log appearances and fmt usage 2019-01-13 13:19:15 +01:00
Mordred
b0ab052bd4 Changed sendDebug to use fmt aswell 2019-01-05 12:32:10 +01:00
NotAdam
4dc80de5f2 fix log calls not outputting hex as it used to 2019-01-04 22:48:09 +11:00
NotAdam
2a205cc2db convert more log calls to format string 2019-01-04 22:37:01 +11:00
NotAdam
d4f431b37a update estate guest access client trigger handler 2018-12-29 19:20:47 +11:00
NotAdam
6a3e38fa9a it works (again!) 2018-12-29 13:05:13 +11:00
NotAdam
dd8290150b Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
NotAdam
34ae82a562 fix items not being able to be removed from external storeroom 2018-12-28 20:10:07 +11:00
NotAdam
2232cdddc9 add internal/external estate remodelling menus 2018-12-28 18:45:08 +11:00
NotAdam
e8d0ca63f5 maybe fix an issue where a container wouldn't get read properly
also some extra item crap
2018-12-28 17:12:24 +11:00
NotAdam
7c138cade1 send spiritbond with inventory items 2018-12-28 15:48:13 +11:00
NotAdam
750914f63f items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
813836b1f1 base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
643e2c1259 correctly send inventories when using internal furnishings menu 2018-12-27 01:09:33 +11:00
NotAdam
9f4648efa8 add internal housing item placement 2018-12-27 00:36:47 +11:00
NotAdam
52c35e0ccb create all estate inventories on launch 2018-12-25 21:05:13 +11:00
Mordred
199d7a6ec6 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
f52588cdb2 Progress... 2018-12-23 03:53:08 +01:00
Mordred
d03e7a43a6 Added BaseManager and moved DebugCommandHandler to Manager 2018-12-22 22:25:03 +01:00
NotAdam
ab35d2075d cache all houses on startup 2018-12-22 11:33:21 +11:00
NotAdam
a5ad3fb883 correctly send exterior placed items/storeroom inventories 2018-12-20 21:52:18 +11:00
NotAdam
ab3c3a91cd fix this stupid inconsistency where its sometimes 2 u8s, sometimes u16s 2018-12-19 01:03:41 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp (Browse further)