Rey
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109dc82ca0
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Messy folder that is able to log in to 6.08. DO NOT merge this into any
other fork this is just a mess to be able to work with as a base. Thank
you.
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2022-02-08 10:11:52 -06:00 |
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Rey
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931fd9830a
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Merge branch 'develop_5.5x' of https://github.com/collett8192/Sapphire into develop_5.5x
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2021-08-15 09:31:53 -05:00 |
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collett
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d0e2de1abf
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play proper scene depending on wedding settings and add some popup message
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2021-08-15 20:39:37 +09:00 |
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Rey
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c5016af896
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Merge branch 'develop_5.5x' of https://github.com/collett8192/Sapphire into develop_5.5x
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2021-08-14 19:23:59 -05:00 |
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collett
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53edec08c1
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wedding ceremony up to the first scene
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2021-08-15 08:49:13 +09:00 |
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Rey
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326be15a1a
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Merge branch 'noprivatezones' into develop_5.5x
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2021-08-14 15:09:01 -05:00 |
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collett
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b2cc65e9ff
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more wedding stuff
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2021-08-15 05:04:10 +09:00 |
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collett
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be0fab1874
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more debugging code
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2021-08-09 21:22:50 +09:00 |
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Rey
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60660fb284
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Let other people be seen in private zones. Such as inns.
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2021-08-08 13:35:40 -05:00 |
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collett
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40ecbb8765
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public content support and wedding prep work
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2021-08-09 02:38:20 +09:00 |
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collett
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0c20b64af3
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bug fix
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2021-02-06 03:25:55 +09:00 |
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collett
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6b95c00d29
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implement housing edit exterior
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2021-02-06 00:25:39 +09:00 |
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collett
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44b071ea3e
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housing fixes. it's working now!
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2021-01-25 20:44:36 +09:00 |
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NotAdam
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5ccbaea266
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fix quest_parser to use new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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41e6d73ff3
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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64828a4c8a
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start of new service locator impl
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2020-03-01 11:58:25 +11:00 |
|
NotAdam
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755c6b55c0
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fix some warnings & world shouldn't crash when warming up object cache
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2020-01-11 18:20:06 +11:00 |
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NotAdam
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f7d953bd5e
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fix InstanceObjectCache crashing if expansion is not installed
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2020-01-05 20:36:52 +11:00 |
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NotAdam
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2824c30342
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Merge branch 'develop' into exit_poprange
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2020-01-05 20:06:31 +11:00 |
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NotAdam
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371382dc0a
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fix build error
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2020-01-02 14:22:36 +11:00 |
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kbasikhin
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4186df6b40
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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NotAdam
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a2dc55ac0a
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fix formatting
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2019-10-29 19:38:51 +11:00 |
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NotAdam
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95905cd9cf
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fix builds on clang
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2019-10-29 18:39:40 +11:00 |
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Mordred
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526767495a
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Fixed popranges not being found
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2019-10-22 22:34:34 +02:00 |
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Mordred
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e990ad3f31
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Major rewrite of zonelines, aetherytes and discoveries
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2019-10-21 23:24:26 +02:00 |
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Mordred
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9d49f0a272
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Changed makeActorControl calls aswell
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2019-10-09 18:42:25 +02:00 |
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Mordred
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20e25d73b9
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Renamed ActorControl packets and definitions according to usage
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2019-10-09 18:14:53 +02:00 |
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NotAdam
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a973cfadd7
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revert worldchannelpacket changes
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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c9c481d63a
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somewhat basic but working effect result delay
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2019-08-09 17:50:31 +10:00 |
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NotAdam
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317d16e3ed
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rename some getters and zonechannelpacket -> worldchannelpacket
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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9c3fba263e
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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0249138524
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fix bgm starting prematurely in instance cutscenes instead of muting bgm
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2019-07-16 20:11:10 +10:00 |
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NotAdam
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f892257aa5
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refactor Util -> Common::Util & Action to World::Action
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2019-06-02 00:35:00 +10:00 |
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NotAdam
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859a4a5d68
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fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows
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2019-05-28 22:04:25 +10:00 |
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NotAdam
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11013d7940
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warn instead of crash with missing navmeshes
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2019-04-30 21:41:10 +10:00 |
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NotAdam
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44ae1cb641
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gracefully crash the server if no navmeshes exist with a useful error
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2019-04-29 19:59:54 +10:00 |
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NotAdam
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439e58bf37
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fix build, not sure how that happened
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2019-04-20 19:40:44 +10:00 |
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NotAdam
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c42d4416a4
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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NotAdam
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b68e1b7876
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fix naviprovider not being set on instances
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2019-04-19 18:52:55 +10:00 |
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Mordred
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04427bda76
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Crowd avoidance works. Roaming and following a player, not so much
|
2019-04-19 02:15:18 +02:00 |
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Mordred
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61e0b0c013
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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7844d0b463
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QuestBattle Chasing shadows actually playable... ish
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2019-04-17 22:36:23 +02:00 |
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mordred
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f0390f394c
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Moved bnpc creation from level to zone, implicitly adding them to world aswell
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2019-04-17 09:26:29 +02:00 |
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Mordred
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01537f12ce
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First iteration of questbattle update logic
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2019-04-17 00:10:32 +02:00 |
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Mordred
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9a2c346872
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Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
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2019-04-15 23:41:43 +02:00 |
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Mordred
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5e6f4cb756
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Questbattle fail can be triggerd using a command and will remove you from the battle
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2019-04-09 23:17:00 +02:00 |
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Mordred
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975fcf1be8
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Move questbattle opening scene into the script
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2019-04-07 23:42:24 +02:00 |
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Mordred
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4fd49a1dae
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Show svent on questbattle completion, remove inactive questbattle instances
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2019-04-07 16:01:53 +02:00 |
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Mordred
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0079cba784
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Changed the way players are being iterated for updating, some questbattle additions
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2019-04-07 13:27:56 +02:00 |
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Mordred
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af07092978
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Refactored the way timestamps are passed through update handlers
|
2019-04-04 23:29:52 +02:00 |
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