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147 commits

Author SHA1 Message Date
Rey
109dc82ca0 Messy folder that is able to log in to 6.08. DO NOT merge this into any
other fork this is just a mess to be able to work with as a base. Thank
you.
2022-02-08 10:11:52 -06:00
Rey
931fd9830a Merge branch 'develop_5.5x' of https://github.com/collett8192/Sapphire into develop_5.5x 2021-08-15 09:31:53 -05:00
collett
d0e2de1abf play proper scene depending on wedding settings and add some popup message 2021-08-15 20:39:37 +09:00
Rey
c5016af896 Merge branch 'develop_5.5x' of https://github.com/collett8192/Sapphire into develop_5.5x 2021-08-14 19:23:59 -05:00
collett
53edec08c1 wedding ceremony up to the first scene 2021-08-15 08:49:13 +09:00
Rey
326be15a1a Merge branch 'noprivatezones' into develop_5.5x 2021-08-14 15:09:01 -05:00
collett
b2cc65e9ff more wedding stuff 2021-08-15 05:04:10 +09:00
collett
be0fab1874 more debugging code 2021-08-09 21:22:50 +09:00
Rey
60660fb284 Let other people be seen in private zones. Such as inns. 2021-08-08 13:35:40 -05:00
collett
40ecbb8765 public content support and wedding prep work 2021-08-09 02:38:20 +09:00
collett
0c20b64af3 bug fix 2021-02-06 03:25:55 +09:00
collett
6b95c00d29 implement housing edit exterior 2021-02-06 00:25:39 +09:00
collett
44b071ea3e housing fixes. it's working now! 2021-01-25 20:44:36 +09:00
NotAdam
5ccbaea266 fix quest_parser to use new service locator 2020-03-01 11:58:26 +11:00
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
NotAdam
64828a4c8a start of new service locator impl 2020-03-01 11:58:25 +11:00
NotAdam
755c6b55c0 fix some warnings & world shouldn't crash when warming up object cache 2020-01-11 18:20:06 +11:00
NotAdam
f7d953bd5e fix InstanceObjectCache crashing if expansion is not installed 2020-01-05 20:36:52 +11:00
NotAdam
2824c30342 Merge branch 'develop' into exit_poprange 2020-01-05 20:06:31 +11:00
NotAdam
371382dc0a fix build error 2020-01-02 14:22:36 +11:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
NotAdam
a2dc55ac0a fix formatting 2019-10-29 19:38:51 +11:00
NotAdam
95905cd9cf fix builds on clang 2019-10-29 18:39:40 +11:00
Mordred
526767495a Fixed popranges not being found 2019-10-22 22:34:34 +02:00
Mordred
e990ad3f31 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
c9c481d63a somewhat basic but working effect result delay 2019-08-09 17:50:31 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
0249138524 fix bgm starting prematurely in instance cutscenes instead of muting bgm 2019-07-16 20:11:10 +10:00
NotAdam
f892257aa5 refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
859a4a5d68 fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
NotAdam
11013d7940 warn instead of crash with missing navmeshes 2019-04-30 21:41:10 +10:00
NotAdam
44ae1cb641 gracefully crash the server if no navmeshes exist with a useful error 2019-04-29 19:59:54 +10:00
NotAdam
439e58bf37 fix build, not sure how that happened 2019-04-20 19:40:44 +10:00
NotAdam
c42d4416a4 correctly calculate deltatime, set agent flags on dormant bnpcs 2019-04-20 15:13:46 +10:00
NotAdam
b68e1b7876 fix naviprovider not being set on instances 2019-04-19 18:52:55 +10:00
Mordred
04427bda76 Crowd avoidance works. Roaming and following a player, not so much 2019-04-19 02:15:18 +02:00
Mordred
61e0b0c013 Detour crowd experiments 2019-04-19 00:39:42 +02:00
Mordred
7844d0b463 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
f0390f394c Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
4fd49a1dae Show svent on questbattle completion, remove inactive questbattle instances 2019-04-07 16:01:53 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00