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18 commits

Author SHA1 Message Date
collett
0c20b64af3 bug fix 2021-02-06 03:25:55 +09:00
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
NotAdam
aa70c9775f minor refactoring and zero out model cache arrays on init 2018-12-30 20:24:20 +11:00
NotAdam
79ed3d63d9 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
a5f1711246 store aetheryte status in house object 2018-12-29 19:38:29 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
24520a8491 more refactoring + sql 2018-12-23 20:54:21 +11:00
NotAdam
2c426b5059 housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
2018-12-23 19:13:30 +11:00
NotAdam
50ddcbb180 cleanup and simplify model cache logic for houses 2018-12-23 15:23:22 +11:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
b9fe2b33f9 refactor housepart to housemodel 2018-12-22 23:33:38 +11:00
NotAdam
3d0780e9fe cleanup old house apperance crap 2018-12-22 17:29:40 +11:00
NotAdam
3346ce6740 load housing invs correctly 2018-12-22 15:58:54 +11:00
NotAdam
05b4045165 fix house init, some refactoring and base inventory impl 2018-12-22 14:35:42 +11:00
NotAdam
4e3de5817f Move land/house to use LandIdent instead of storing terri/plot/ward 2018-12-21 22:08:05 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Territory/House.cpp (Browse further)