collett
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0c20b64af3
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bug fix
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2021-02-06 03:25:55 +09:00 |
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NotAdam
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41e6d73ff3
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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kbasikhin
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4186df6b40
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using static and reinterpret casts instead of old style casts
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2019-12-30 13:58:41 +03:00 |
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NotAdam
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aa70c9775f
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minor refactoring and zero out model cache arrays on init
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2018-12-30 20:24:20 +11:00 |
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NotAdam
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79ed3d63d9
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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a5f1711246
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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ceebb27c1c
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Merge remote-tracking branch 'upstream/dependency_injection' into housing
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2018-12-29 12:43:03 +11:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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NotAdam
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24520a8491
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more refactoring + sql
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2018-12-23 20:54:21 +11:00 |
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NotAdam
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2c426b5059
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housing inventories work, parts are loaded from db now
plus a shitload of cleanup and refactoring
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2018-12-23 19:13:30 +11:00 |
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NotAdam
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50ddcbb180
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cleanup and simplify model cache logic for houses
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2018-12-23 15:23:22 +11:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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NotAdam
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b9fe2b33f9
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refactor housepart to housemodel
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2018-12-22 23:33:38 +11:00 |
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NotAdam
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3d0780e9fe
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cleanup old house apperance crap
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2018-12-22 17:29:40 +11:00 |
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NotAdam
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3346ce6740
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load housing invs correctly
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2018-12-22 15:58:54 +11:00 |
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NotAdam
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05b4045165
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fix house init, some refactoring and base inventory impl
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2018-12-22 14:35:42 +11:00 |
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NotAdam
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4e3de5817f
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Move land/house to use LandIdent instead of storing terri/plot/ward
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2018-12-21 22:08:05 +11:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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