collett
6eb0151b2b
unlock everything update
2021-02-16 23:52:20 +09:00
collett
f3b80338d4
store new mount bytes to db
2021-02-16 23:51:59 +09:00
collett
04fbc37fc4
EquipSlotCategory reverted back or I updated the wrong enum last time? Anyway all values are checked manually and better naming.
2021-02-16 23:51:42 +09:00
collett
b2620ad002
missing space
2021-02-06 05:34:41 +09:00
collett
39ff4f5025
remove unloaded house from terri map
2021-02-06 04:41:19 +09:00
collett
0c20b64af3
bug fix
2021-02-06 03:25:55 +09:00
collett
05b7ca341e
allow removing items out as well
2021-02-06 03:00:16 +09:00
collett
6b95c00d29
implement housing edit exterior
2021-02-06 00:25:39 +09:00
collett
6086183867
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.35u
2021-01-27 17:44:14 +09:00
Jeido
0666621566
style
2021-01-25 17:46:28 +01:00
Jeido
9d5452778a
Several fixes and improvements
...
-Eobj will keep their animation flag even after respawning
-Using !set classjob properly updates stats and UI
-Using an emote while /changepose is active doesn't immediatly interrupt the emote anymore
-GM2Command Logging moved to info instead of debug to match GM1
-//gm raise doesn't raise the target twice anymore
-Fix modelSubWeapon always being reset to 0 upon logging in
-Added TerritoryIntendedUses
2021-01-25 17:41:45 +01:00
collett
44b071ea3e
housing fixes. it's working now!
2021-01-25 20:44:36 +09:00
collett
3e5d0a47f0
merge instance def and useful wraptaxies from the_movie
2021-01-25 18:29:10 +09:00
collett
9df185a7c5
Import housing opcodes from @JeidoUran and fix some crashes.
2021-01-25 17:17:22 +09:00
collett
3357054208
load the gold saucer on startup
2020-12-20 20:25:05 +09:00
collett
a5c8b82926
stay compatible with original forceZoneing
2020-12-04 07:46:43 +09:00
collett
60191fb113
fix typo and move it to Chara so it can be set on mobs :)
2020-11-17 00:01:13 +09:00
collett
c1b70480ff
make CharaVisualEffect a field in player so we can track and send to other players
2020-11-16 23:30:28 +09:00
collett
883eb72227
minor fixes for multi-player
2020-11-16 22:55:22 +09:00
collett
d469227a12
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.35u
2020-11-16 18:20:27 +09:00
collett
d7bc93843d
implement diving
2020-11-16 17:11:05 +09:00
collett
90290d37eb
implement diving
2020-11-15 00:11:13 +09:00
collett
40b192b6ea
event battle fix
2020-11-11 20:06:29 +09:00
collett
ff9a8a27e6
5.35 updates
2020-11-11 02:07:59 +09:00
collett
b284259cdc
5.35 hotfix update for custom stuff
2020-11-11 01:57:34 +09:00
collett
cc1e6d2258
5.35 hotfix update for PR
2020-11-11 01:57:24 +09:00
collett
3cd083809a
bug fixes
2020-11-09 23:28:58 +09:00
collett
2d788bce66
minor updates picked up from the_movie
2020-11-09 20:06:08 +09:00
collett
8ca1a07748
fix debug build
2020-11-09 19:55:50 +09:00
collett
d5f16e00dc
Merge branch 'party_and_gpose' into develop_5.25
2020-07-03 04:53:51 +09:00
collett
f7c0449ee0
remove member on logout
2020-07-03 04:40:29 +09:00
collett
e80d51ff72
Implement party just enough to gpose.
2020-07-03 04:22:45 +09:00
collett
34f7d29ecd
player.forceZoneing expand
2020-07-01 07:28:25 +09:00
collett
d084e1e9d4
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.25
2020-06-28 16:48:50 +09:00
collett
c00f2651be
inventory fix
2020-06-28 09:27:44 +09:00
collett
0fe351477e
instance def update
2020-06-23 01:49:04 +09:00
collett
0a38a70ab8
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.25
2020-06-22 17:46:38 +09:00
collett
87b49a137c
core update needed for "the_movie"
2020-06-22 17:44:39 +09:00
collett
b451d94221
Add TradeMultipleReturnEventHander, seen in quests where the player trade more than 1 item to an npc.
2020-06-21 19:49:52 +09:00
collett
f1c6fe5006
typo
2020-06-17 02:30:57 +09:00
collett
90abb29259
add id check in addItem as well
2020-06-17 02:28:39 +09:00
collett
fc5cdd671c
prevent empty quest reward slot (id == 0) being added as items
2020-06-17 02:19:34 +09:00
collett
f427e21942
auto skip quests without script
2020-06-17 02:17:30 +09:00
collett
18c5c95847
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.25
2020-06-15 16:45:23 +09:00
collett
46a1e059f3
move world interaction handler to PacketHandlers
2020-06-15 16:42:58 +09:00
collett
a6e36a349d
clean up
2020-06-15 08:40:55 +09:00
collett
4d95c5f6d9
implement "/sit" on world obj
2020-06-15 08:36:27 +09:00
collett
c1cdf59789
fix adding crystal also adds gil.
2020-06-14 23:32:56 +09:00
collett
c44a469d02
Merge remote-tracking branch 'remotes/origin/develop' into develop_5.25
2020-05-28 16:57:16 +09:00
Sophie Hamilton
580df3b711
Fix quest completion for questId > 2047 (67583)
...
It's currently impossible to permanently store quest completion flags
for quests beyond questId 2047 (67583) due to the code using a type
that's too small. This manifests in the correct quest completion packet
being sent, but as soon as you move to another zone the quest disappears
from the journal (and is probably replaced by another quest you didn't
ask for).
This fixes the issue by using an appropriately-sized index variable, and
also increases the flag storage so that all currently-available quests
can be stored.
2020-05-28 05:55:22 +01:00