mordred
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176ae00c08
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Changed navigation to use meshes named by bg path instead of teriinfo name#
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2019-01-25 08:31:20 +01:00 |
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NotAdam
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75ec397af9
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bit of cleanup and consistent startup log formatting
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2019-01-25 12:34:21 +11:00 |
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NotAdam
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145e0dea5b
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bit of cleanup and consistent startup log formatting
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2019-01-25 12:34:21 +11:00 |
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NotAdam
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dc520b730b
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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NotAdam
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1252390c2d
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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goaaats
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25713edbc9
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Add navi mesh folder to world config
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2019-01-24 22:24:45 +01:00 |
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goaaats
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557ffcfcb2
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Add navi mesh folder to world config
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2019-01-24 22:24:45 +01:00 |
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mordred
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1acacdbb3c
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Fixing code for consistency, const correctness, include tree and style.
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2019-01-24 12:10:31 +01:00 |
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mordred
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e54d546b56
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Fixing code for consistency, const correctness, include tree and style.
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2019-01-24 12:10:31 +01:00 |
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goaaats
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25478e3a1c
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Spaces
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2019-01-23 21:36:26 +01:00 |
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goaaats
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39c1282d6f
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Spaces
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2019-01-23 21:36:26 +01:00 |
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goaaats
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258eb1d1ab
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Style
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2019-01-23 21:26:48 +01:00 |
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goaaats
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54e60107e9
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Style
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2019-01-23 21:26:48 +01:00 |
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goaaats
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9423a8576e
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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0c6755565d
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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30f4040774
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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goaaats
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a1720bd179
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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goaaats
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8c6c8bc787
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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4116e0202c
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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a29039b164
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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goaaats
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b200204ee3
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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Maru
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544538012d
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Maru
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98f2720fa2
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Mordred
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77c4403a2c
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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79daa7ac56
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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328b8bf14d
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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Mordred
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a230a2ca2a
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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NotAdam
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f81746654c
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
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NotAdam
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0e138e5e5f
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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f468949df2
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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676e350388
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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Mordred
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06e214956c
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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NotAdam
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0c672c4bb9
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change itemcontainer back to use u8s for slots, some cleanup
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2019-01-10 22:01:58 +11:00 |
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NotAdam
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d3e6514af1
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change itemcontainer back to use u8s for slots, some cleanup
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2019-01-10 22:01:58 +11:00 |
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NotAdam
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746b6109a6
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slightly change behaviour for items that can't be loaded for a house
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2019-01-10 21:08:19 +11:00 |
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NotAdam
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a1b4f98032
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slightly change behaviour for items that can't be loaded for a house
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2019-01-10 21:08:19 +11:00 |
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NotAdam
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61ae4cb887
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cleanup old setrot calls using float -> u16
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2019-01-10 20:50:16 +11:00 |
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NotAdam
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c1f7d9ddef
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cleanup old setrot calls using float -> u16
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2019-01-10 20:50:16 +11:00 |
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NotAdam
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25023e2ed1
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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6e6ffc7cf3
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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da40b9e97f
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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NotAdam
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c03dc6dc80
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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Mordred
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195066b836
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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da67f6cae8
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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df412bba66
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Updated sendNotice and sendUrgent calls
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2019-01-06 00:26:26 +01:00 |
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Mordred
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572a6e1257
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Updated sendNotice and sendUrgent calls
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2019-01-06 00:26:26 +01:00 |
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Mordred
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7f00c34f90
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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Mordred
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b0ab052bd4
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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Adam
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d9e73e1f51
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Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
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2019-01-05 00:03:52 +11:00 |
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