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13 commits

Author SHA1 Message Date
Mordred
4b3d356a70 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
911bf39af8 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred
725ca11c60 Revert "Merge pull request #225 from GokuWeedLord/event_rewrite"
This reverts commit 4e2319130f, reversing
changes made to 695fea7812.
2018-01-28 11:16:34 +01:00
Adam
fb06cd4930 switch debugcommandhandler for scripted implementation 2018-01-28 18:52:53 +11:00
Mordred
8890296639 More event simplification 2018-01-18 21:49:12 +01:00
Mordred
e7f7cc947f More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
2d8ea346a3 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
goaaats
a25ee827a5 Added basic capture replay 2018-01-08 21:42:44 +01:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Network/GameConnection.cpp (Browse further)