NotAdam
|
c84beee30a
|
replace old inline generation of effects packet with a wrapper
|
2018-07-21 23:32:10 +10:00 |
|
Mordred
|
dbf0ce5284
|
First step of inventory cleanup, moving defs to common
|
2018-07-20 22:39:10 +02:00 |
|
Maru
|
b15cd4948a
|
InitUI pose def + set val;
|
2018-07-14 19:32:50 -03:00 |
|
Mordred
|
4308757379
|
fixes #122 - Searchmessages wont be overwritten anymore
|
2018-07-12 20:01:38 +02:00 |
|
Maru
|
542541b1f6
|
Emote stuff, launcher;
Please don't look
Emote stuff;
|
2018-07-09 01:29:16 -03:00 |
|
Mordred
|
671576b861
|
Packet rework of server_zone
|
2018-06-28 00:07:07 +02:00 |
|
Mordred
|
8439b9a922
|
More initui adjustments
|
2018-05-27 16:21:52 +02:00 |
|
Mordred
|
e8445e7640
|
Initial initui fixes ( still alot to do ) and inventory fix
|
2018-05-27 01:28:43 +02:00 |
|
goaaats
|
b2621bd5d6
|
Added SQL field for EquipDisplayFlags, fixed Legacy Mark
|
2018-05-17 20:46:11 +02:00 |
|
Biscuit Boy
|
22abaf9d23
|
Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
|
2018-04-18 21:00:20 +10:00 |
|
Adam
|
7cc60a1463
|
enable df and all df content
|
2018-03-16 20:54:03 +11:00 |
|
Adam
|
1de00098e0
|
initui updates
|
2018-03-16 20:22:21 +11:00 |
|
Adam
|
00a83a17df
|
packet doc
|
2018-03-15 03:05:49 +11:00 |
|
Mordred
|
855ae3e961
|
Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
|
2018-03-12 23:51:17 +01:00 |
|
Mordred Admin
|
b91e711834
|
Cleanup of cmake files
|
2018-03-06 22:22:19 +01:00 |
|
Mordred
|
22402651e9
|
Basic event play for directors, still buggy. Also some small fixes all around
|
2018-03-05 23:01:55 +01:00 |
|
Adam
|
0de9fb05cf
|
better handling of EventStart IPC for instances
|
2018-03-05 22:40:11 +11:00 |
|
Adam
|
810d71f262
|
move eobj/player spawnindex generation to common manager
|
2018-03-02 02:55:02 +11:00 |
|
Mordred
|
692ca9d56e
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
6e5737f401
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
9a4e7533c6
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred
|
b8cbdf3fa5
|
removed all unused state flags, mapped more client actions
|
2018-02-15 23:50:28 +01:00 |
|
Mordred
|
1f415a0d05
|
Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
|
2018-02-10 01:21:31 +01:00 |
|
goaaats
|
9790594016
|
Implement correct handling for private areas
|
2018-02-08 15:05:29 +01:00 |
|
goaaats
|
ee96791eac
|
zone: Add EventNpc + logic
|
2018-01-20 22:03:41 +01:00 |
|
Mordred Admin
|
0f3f51c304
|
#182 - Renamed targets to be less ambigious
|
2017-12-19 09:27:22 +01:00 |
|