1
Fork 0
mirror of https://github.com/SapphireServer/Sapphire.git synced 2025-05-22 18:07:44 +00:00
Commit graph

67 commits

Author SHA1 Message Date
Mordred
71e7ef982c Fixed housing opcodes 2019-10-28 22:18:23 +01:00
Mordred
ee5c7179e9 Apply rotation properly when using zoneline / aetheryte 2019-10-27 08:26:48 +01:00
Mordred
526767495a Fixed popranges not being found 2019-10-22 22:34:34 +02:00
Mordred
e990ad3f31 Major rewrite of zonelines, aetherytes and discoveries 2019-10-21 23:24:26 +02:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
f3ba1ce6c0 some cleanup, kinda working battle dmg calc 2019-08-09 17:50:31 +10:00
NotAdam
b3f0f3afa1 fix playerstats packet 2019-08-09 17:50:31 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
36481a44b0 remove old max mp code, remove level modifiers for pie/mp, cap to 10k mp 2019-07-06 14:52:20 +10:00
NotAdam
1083b5ae3b cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
1f4b2dafbb rename InitUI -> PlayerSetup, AddStatusEffect -> EffectResult 2019-06-20 14:48:24 +10:00
NotAdam
f892257aa5 refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
3e29412b90 Merge branch 'stat_calc' into develop 2019-05-29 21:35:07 +10:00
NotAdam
bd8192f4f0 fix a crash where !instance bind is used incorrectly, better getter name 2019-05-07 22:10:55 +10:00
Mordred
6dbee16682 Show default hit effect on autoattacks, also send 2nd hate packet 2019-04-30 22:54:35 +02:00
NotAdam
75e665675b fix autoattack range 2019-04-25 22:45:23 +10:00
NotAdam
2ab91b89dc cleanup stat calculation code, slightly better working aa dmg calc 2019-04-25 21:57:41 +10:00
NotAdam
ec3e93eed9 autoattack damage stat calc funcs, bnpc stat calculation 2019-04-24 23:25:07 +10:00
NotAdam
98e5e25e87 make larger enemies stack further away from the player 2019-04-21 23:52:41 +10:00
Mordred
3b783c9c80 Maybe better scales? 2019-04-20 15:42:48 +02:00
Mordred
7844d0b463 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
NotAdam
a0ee37d9db Merge remote-tracking branch 'upstream/develop' into develop 2019-04-08 08:02:50 +10:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
NotAdam
2f73a61eb2 Start of action target selection implementation 2019-04-07 16:04:36 +10:00
Mordred
ec84f7338f Properly handle jobs when doing hunting logs 2019-04-06 17:17:56 +02:00
NotAdam
4eb42a3d0e remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
4cc8b99da2 Added some InitZone information 2019-04-02 23:56:47 +02:00
Mordred
3f22f0de18 Re-added setOwner method to BNpc, not working yet though 2019-03-28 23:57:58 +01:00
Mordred
c2ca32592c Hunting log now implemented for classes. GC still to come 2019-03-28 22:58:40 +01:00
Mordred
a6ba575932 Properly initialize hunt data from db 2019-03-26 23:08:34 +01:00
Mordred
8b6e78877d Load hunting log data 2019-03-26 00:04:27 +01:00
Mordred
df2da68633 Gear matters!
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
b639db836e Calculate and display character stats correctly 2019-03-20 21:29:34 +01:00
NotAdam
2f4ca9b589 add teleporting back in, remove action targeting for now 2019-03-07 21:58:12 +11:00
NotAdam
d151caef85 move effectentry to common, minor refactoring 2019-02-09 17:07:53 +11:00
NotAdam
3db83cf716 cleanup teleport query code 2019-02-08 21:20:53 +11:00
NotAdam
259c69c3ca remove most code related to the old action implementation 2019-02-08 21:18:01 +11:00
AriAvery
df56b88cae Improved player momvement 2019-02-06 08:49:57 +01:00
NotAdam
9f2dee403c fix name inconsistency with bnpc kill script callbacks 2019-02-02 23:32:36 +11:00
NotAdam
252998c194 refactor minion to companion and add companion spawning 2019-02-02 23:06:57 +11:00
NotAdam
44b556c6a6 log a warning to world log/player in the event an actor wasn't spawned 2019-01-28 21:02:51 +11:00
NotAdam
bc1ed29948 Increase cell size and spawn distance, fix player despawn issue 2019-01-28 20:30:22 +11:00
NotAdam
7741acefcd manage timer vars and call onTick from Chara update instead of derived classes 2019-01-28 19:16:44 +11:00
NotAdam
b9520a6c3e heal npcs when retreating, set hp to max when retreat finishes, cleanup 2019-01-26 13:40:02 +11:00
Mordred
b17ce80ce6 BNpcs will now also initiate combat when being attacked, Death should reset them properly. 2019-01-20 13:36:34 +01:00