Adam
|
4afc9e91b7
|
eobj interaction callbacks, eobj spawning fixed, sastasha instance eobjs
|
2018-02-27 02:13:01 +11:00 |
|
Adam
|
60def9134d
|
fix possible null pointer access & eobj state update
|
2018-02-25 21:46:34 +11:00 |
|
Adam
|
4137379853
|
fix possible null pointer access & eobj state update
|
2018-02-25 21:46:34 +11:00 |
|
Mordred
|
d98ad3b315
|
Merge pull request #254 from GokuWeedLord/actor_rewrite
opcodes, ontalk handling in instances, build fix (maybe)
|
2018-02-25 09:41:27 +01:00 |
|
Mordred
|
3257522d31
|
Merge pull request #254 from GokuWeedLord/actor_rewrite
opcodes, ontalk handling in instances, build fix (maybe)
|
2018-02-25 09:41:27 +01:00 |
|
Adam
|
6b089af4af
|
cmake test
|
2018-02-25 17:24:00 +11:00 |
|
Adam
|
c210b5ebef
|
cmake test
|
2018-02-25 17:24:00 +11:00 |
|
Adam
|
3cf0a233b1
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Adam
|
8a3ed93fbc
|
redirect ontalk events inside instances to instancecontent ptr
|
2018-02-25 17:23:52 +11:00 |
|
Adam
|
1235ce264b
|
more opcodes
|
2018-02-25 15:16:42 +11:00 |
|
Adam
|
b6cfa339d6
|
more opcodes
|
2018-02-25 15:16:42 +11:00 |
|
Mordred
|
8504ee7e12
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
e548e148e5
|
Simplified syntax for eobj registering, added test script for thousand maws
|
2018-02-25 01:23:40 +01:00 |
|
Mordred
|
2ce7d91096
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
67c2cb7971
|
Improved timing on instance starting
|
2018-02-24 23:53:32 +01:00 |
|
Mordred
|
2b3512ad64
|
Fixed eventObject not using correct object id
|
2018-02-24 15:21:18 +01:00 |
|
Mordred
|
8cf15061d0
|
Fixed eventObject not using correct object id
|
2018-02-24 15:21:18 +01:00 |
|
Mordred
|
c6c2210471
|
Added onEnterTerritory for IC, also changed the way IC is called
|
2018-02-24 15:19:32 +01:00 |
|
Mordred
|
65242d2dee
|
Added onEnterTerritory for IC, also changed the way IC is called
|
2018-02-24 15:19:32 +01:00 |
|
Mordred
|
1a1349b33c
|
Use make shared in instance scripts for eobjs
|
2018-02-24 09:40:44 +01:00 |
|
Mordred
|
c7e15bf52a
|
Use make shared in instance scripts for eobjs
|
2018-02-24 09:40:44 +01:00 |
|
Mordred
|
7bf58b315a
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
acee4d4b51
|
EObjects are now given a name and can be retrieved using it
|
2018-02-24 00:07:07 +01:00 |
|
Mordred
|
0a177c3470
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
f9722b5e2e
|
EventObjects are not properly spawned and initialized
|
2018-02-23 23:47:21 +01:00 |
|
Mordred
|
20f87d7236
|
Warrior of light in init ui
|
2018-02-22 23:13:31 +01:00 |
|
Mordred
|
c53642bf7d
|
Warrior of light in init ui
|
2018-02-22 23:13:31 +01:00 |
|
Mordred
|
d05f523eb9
|
More transitional work towards actors as base
|
2018-02-22 22:15:32 +01:00 |
|
Mordred
|
99520f4923
|
More transitional work towards actors as base
|
2018-02-22 22:15:32 +01:00 |
|
Mordred
|
8b5d30802d
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
692ca9d56e
|
More stuff moved over to actor baseclass
|
2018-02-22 18:12:36 +01:00 |
|
Mordred
|
9fd3d59488
|
Added type checks for possibly object kinds
|
2018-02-22 17:06:30 +01:00 |
|
Mordred
|
cb9a93db6c
|
Added type checks for possibly object kinds
|
2018-02-22 17:06:30 +01:00 |
|
Mordred
|
dc1a7e4ae1
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
6e5737f401
|
Actors are now used as base for any entity
|
2018-02-22 15:31:10 +01:00 |
|
Mordred
|
b806535f11
|
Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
|
2018-02-21 23:30:35 +01:00 |
|
Mordred
|
29918f5807
|
Fixed an issue with teleport not picking the correct target position, eventaction unlocks player now
|
2018-02-21 23:30:35 +01:00 |
|
Mordred
|
c2a95a2d7e
|
In range restructuring
|
2018-02-21 18:06:52 +01:00 |
|
Mordred
|
c1fb728a05
|
In range restructuring
|
2018-02-21 18:06:52 +01:00 |
|
Mordred
|
b8a366fb29
|
Removed battlenpc for cleanup work
|
2018-02-21 12:48:27 +01:00 |
|
Mordred
|
f12c431173
|
Removed battlenpc for cleanup work
|
2018-02-21 12:48:27 +01:00 |
|
Mordred
|
8e38ffdb56
|
Build fix
|
2018-02-21 11:28:34 +01:00 |
|
Mordred
|
684735ee55
|
Build fix
|
2018-02-21 11:28:34 +01:00 |
|
Mordred
|
322dce393d
|
Started stripping actors - readding after rewrite
|
2018-02-20 23:42:09 +01:00 |
|
Mordred
|
7073211411
|
Started stripping actors - readding after rewrite
|
2018-02-20 23:42:09 +01:00 |
|
Mordred
|
c664c5de90
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred
|
9a4e7533c6
|
Renaming classes in preperation of actor rework
|
2018-02-20 22:46:44 +01:00 |
|
Mordred
|
6ec8601214
|
Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
ba511a23e2
|
Revert "Changeing base access type of actors to gameobject"
This reverts commit 7d916f7
|
2018-02-19 22:00:32 +01:00 |
|
Mordred
|
4457a45aa3
|
Changeing base access type of actors to gameobject
|
2018-02-18 23:48:51 +01:00 |
|