NotAdam
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19cf05c9c1
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only create naviproviders if one doesn't exist for the map
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2019-01-25 22:47:50 +11:00 |
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mordred
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4e03fd86df
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Renamed params for clearity
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2019-01-25 08:50:44 +01:00 |
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mordred
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18f23dbc64
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Navmeshes should now work again using bgpath
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2019-01-25 08:45:00 +01:00 |
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mordred
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e572acc011
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Changed navigation to use meshes named by bg path instead of teriinfo name#
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2019-01-25 08:31:20 +01:00 |
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NotAdam
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75ec397af9
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bit of cleanup and consistent startup log formatting
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2019-01-25 12:34:21 +11:00 |
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NotAdam
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dc520b730b
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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goaaats
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25713edbc9
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Add navi mesh folder to world config
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2019-01-24 22:24:45 +01:00 |
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mordred
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1acacdbb3c
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Fixing code for consistency, const correctness, include tree and style.
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2019-01-24 12:10:31 +01:00 |
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goaaats
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25478e3a1c
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Spaces
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2019-01-23 21:36:26 +01:00 |
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goaaats
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258eb1d1ab
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Style
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2019-01-23 21:26:48 +01:00 |
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goaaats
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9423a8576e
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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30f4040774
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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goaaats
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8c6c8bc787
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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a29039b164
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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Maru
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544538012d
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RNGManager PoC, fix overuse of static cast
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2019-01-19 21:20:23 -02:00 |
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Mordred
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77c4403a2c
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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328b8bf14d
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Cleaned up some zoning code. Secondly, alot more bnpcs will spawn now
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2019-01-14 22:29:52 +01:00 |
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NotAdam
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f81746654c
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Move housingmgr to u8s for inv slots instead of u16s
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2019-01-14 21:37:32 +11:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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676e350388
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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NotAdam
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0c672c4bb9
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change itemcontainer back to use u8s for slots, some cleanup
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2019-01-10 22:01:58 +11:00 |
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NotAdam
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746b6109a6
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slightly change behaviour for items that can't be loaded for a house
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2019-01-10 21:08:19 +11:00 |
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NotAdam
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61ae4cb887
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cleanup old setrot calls using float -> u16
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2019-01-10 20:50:16 +11:00 |
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NotAdam
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25023e2ed1
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fix housing object init structure, game no longer crashes/doesn't load
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2019-01-10 20:38:27 +11:00 |
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NotAdam
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da40b9e97f
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initial pass to fix housing issues
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2019-01-10 15:03:25 +11:00 |
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Mordred
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195066b836
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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df412bba66
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Updated sendNotice and sendUrgent calls
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2019-01-06 00:26:26 +01:00 |
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Mordred
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7f00c34f90
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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Adam
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d9e73e1f51
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Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
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2019-01-05 00:03:52 +11:00 |
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JeidoUran
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c87955374e
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Formatting...
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2019-01-04 13:57:29 +01:00 |
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JeidoUran
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a3b738d724
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Formatting²
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2019-01-04 13:50:57 +01:00 |
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JeidoUran
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4dabec79d4
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Formatting
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2019-01-04 13:47:03 +01:00 |
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JeidoUran
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b99ad78223
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Update DebugCommandMgr.cpp
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2019-01-04 13:30:14 +01:00 |
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NotAdam
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d5e466267e
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fix blasphemous indentation
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2019-01-04 22:59:20 +11:00 |
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NotAdam
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c97ba162a4
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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JeidoUran
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3486c5d3ad
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"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
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2019-01-04 05:12:06 +01:00 |
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NotAdam
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f0202a2094
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fix structs, disable market cache gen
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2019-01-01 23:37:32 +11:00 |
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NotAdam
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4fcfc6ecf1
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somewhat working marketboard implementation
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2019-01-01 17:29:06 +11:00 |
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NotAdam
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a37525d002
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fix oob error on market board result lists and correctly sort the items
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2019-01-01 14:19:44 +11:00 |
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NotAdam
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0aa1fab9a4
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correctly send marketboard item list
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2019-01-01 11:51:48 +11:00 |
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NotAdam
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6ce9d9557e
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start of marketboard implementation
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2018-12-31 23:27:21 +11:00 |
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NotAdam
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72261e465b
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fix storing items in the housing storerooms for real this time
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2018-12-31 22:45:39 +11:00 |
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NotAdam
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6398ad4fe4
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handle fc doors properly
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2018-12-31 22:02:34 +11:00 |
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NotAdam
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d6da6b5e3a
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some housing cleanup and refactoring
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2018-12-31 21:54:32 +11:00 |
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NotAdam
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bda7bc7131
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fix issue where items couldn't be removed from interior storeroom
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2018-12-31 21:39:43 +11:00 |
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NotAdam
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4d501b4eb2
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fix issue where items couldn't be placed in storeroom from inv
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2018-12-30 21:26:32 +11:00 |
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NotAdam
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4d35888b27
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#448 - Place character correctly on entering a house
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2018-12-30 18:48:45 +11:00 |
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NotAdam
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79ed3d63d9
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#448 - remove deed on build
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2018-12-30 17:44:03 +11:00 |
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NotAdam
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a5f1711246
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store aetheryte status in house object
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2018-12-29 19:38:29 +11:00 |
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NotAdam
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4e9fadcdbb
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update estate guest access client trigger handler
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2018-12-29 19:20:47 +11:00 |
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