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101 commits

Author SHA1 Message Date
NotAdam
7607f42a67 Merge remote-tracking branch 'upstream/develop' into develop 2018-07-07 13:41:35 +10:00
NotAdam
d561764ad1 cleanup clienttrigger ipc struct, verbose packet construction log switch 2018-07-07 13:38:15 +10:00
Mordred
ac9845f827 Some movement improvements, still not perfect.. baby steps... 2018-07-07 00:10:16 +02:00
NotAdam
5d8836e993 const correctness 2018-07-06 23:38:40 +10:00
NotAdam
2526ad7d90 convert more old incoming packets to structs 2018-07-06 23:36:50 +10:00
NotAdam
104b07d7fa start moving old packets to new incoming packet system 2018-07-06 22:43:54 +10:00
NotAdam
3051aaa9b4 fix typo 2018-07-06 22:43:26 +10:00
NotAdam
228053834a incoming packet deserialization 2018-07-06 19:47:35 +10:00
Mordred
3c2b45507c Fixed instances 2018-07-03 23:09:36 +02:00
Mordred Admin
a3d5dc8c26 Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Action/EventAction.cpp
	src/servers/sapphire_zone/Actor/Chara.cpp
	src/servers/sapphire_zone/Actor/EventObject.cpp
	src/servers/sapphire_zone/Actor/Player.cpp
	src/servers/sapphire_zone/Actor/PlayerInventory.cpp
	src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
	src/servers/sapphire_zone/Zone/Zone.cpp
2018-07-03 15:01:13 +02:00
Mordred
b28a4e6776
Merge pull request #323 from goaaats/actor_control_redo
common, zone: Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
2018-07-03 14:38:57 +02:00
goaaats
d27877d242 More renames 2018-07-03 14:31:20 +02:00
goaaats
46133d4f6f Rename ClientActorControl back to ClientTrigger 2018-07-03 14:20:51 +02:00
Mordred
464bcec7d9
Merge pull request #327 from AcedArmy/actor_rewrite
Fixed Tell and add research I found for u3b in tell struct
2018-07-03 12:13:19 +02:00
Mordred Admin
b2aeed0f8a Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
2018-07-03 09:32:14 +02:00
Biscuit Boy
e852e73865 Tell works again and add research I found for u3b 2018-07-02 23:16:55 +10:00
Mordred
d4133f19d9
Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
2018-07-02 11:34:47 +02:00
Biscuit Boy
3daeffbb11 change [GM] chat to isActingAsGm instead of directly checking Status 2018-07-01 21:33:37 +10:00
Biscuit Boy
1172861d4d label now comes before getter in //gm teri 2018-07-01 21:31:26 +10:00
Mordred
671576b861 Packet rework of server_zone 2018-06-28 00:07:07 +02:00
goaaats
3b9811ef17 Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00
Mordred
4b3d356a70 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
NotAdam
d4695a7b75 set IS_DELETE flag on discarded/deleted items 2018-06-12 22:57:28 +10:00
NotAdam
4023fa103f #31 & #314: Splitting and stacking items in inventory now works 2018-06-12 22:46:05 +10:00
Mordred
04671e2e24 Cleanup cleanup cleanup 2018-06-03 19:31:03 +02:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
911bf39af8 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
goaaats
b2621bd5d6 Added SQL field for EquipDisplayFlags, fixed Legacy Mark 2018-05-17 20:46:11 +02:00
Biscuit Boy
990a8e231f [GM] chat now looks for the onlinestatus instead 2018-04-22 18:22:45 +10:00
Biscuit Boy
ff6eeef68a GM Raise uses the new zoneinpacket system 2018-04-22 18:21:22 +10:00
Biscuit Boy
a9c3f67944 Added Zone GuId to gm teri_info and fixed spacing 2018-04-22 00:50:04 +10:00
Biscuit Boy
327ece8748 Gm invis is less of a hack 2018-04-19 22:47:03 +10:00
Biscuit Boy
22abaf9d23 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Mordred
ed8f4e2044
Merge pull request #282 from NotAdam/actor_rewrite
proper festival handling (woah)
2018-03-23 14:43:00 +01:00
Mordred
4f16667765
Merge pull request #281 from perize/pvp_duel_poc
replay def
2018-03-21 15:21:45 +01:00
Adam
dd8ed62430 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Perize
1696a292e5 replay def 2018-03-20 17:45:00 +09:00
Mordred
836279de09 Simplified scripts a bit, a bit easier on the eyes 2018-03-20 00:05:54 +01:00
Perize
dcdca5927f Added pvp duel packetdef 2018-03-18 17:40:00 +09:00
Mordred
f2684f6c7d
Merge pull request #276 from NotAdam/actor_rewrite
instance player binding done, minor refactoring
2018-03-16 19:34:08 +01:00
Mordred
3ed58efc4e
style 2018-03-16 19:31:42 +01:00
Perize
c67c6a1ab2 fixed #277 2018-03-17 02:27:46 +09:00
Adam
39df53f7d0 make cf choose a random instance, fix territorymgr spawning event instances 2018-03-16 21:40:59 +11:00
Adam
4f4341ac78 fix zone crash when using a normal zones instance id vs zone id 2018-03-16 20:33:28 +11:00
Mordred
efa0a81d9e Basics of instance binding system 2018-03-15 23:37:21 +01:00
Adam
56fe72e58a fix indent: episode 2 2018-03-15 03:31:46 +11:00
Adam
b542af8407 make leave instance button work 2018-03-15 03:22:59 +11:00
Adam
378dad0008 fix indent and leave button opcode def 2018-03-15 03:13:20 +11:00
Mordred
855ae3e961 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
250b1aef79 More framework changes, linker still unhappy 2018-03-09 10:19:38 +01:00