amibu
b999639f04
Changeable World name + MotD
2017-09-10 02:24:29 +02:00
SapphireMordred
4d1f48968f
Merge pull request #88 from itsmaru/master
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New BaseStat formulas (SB, HW, ARR)
2017-09-08 08:24:03 +02:00
Maru
f9f18886ec
Floats are cool;
2017-09-07 23:36:31 -03:00
Maru
62a198c0d8
New BaseStat formulas (SB, HW, ARR)
2017-09-07 22:09:30 -03:00
SapphireMordred
8910c5a3ea
Merge pull request #87 from amibu01/master
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Make Players spawn with StatusEffects, fix news.xml, without conflicts
2017-09-06 21:32:30 +02:00
amibu
fd3d8151c8
Add status table
2017-09-06 20:26:05 +02:00
amibu
dea2cc1507
Make players spawn with StatusEffects
2017-09-06 20:25:58 +02:00
amibu
59bacef68c
Fix news.xml
2017-09-06 20:25:41 +02:00
SapphireMordred
e3f22108df
Merge pull request #84 from itsmaru/master
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Definition for ActionModel and ActionAspect; Handling removing status from HUD (partial);
2017-09-06 19:14:19 +02:00
SapphireMordred
23bf5980ca
Merge pull request #85 from AcedArmy/master
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Updated Sapphire Launcher HTML with New Look
2017-09-06 08:24:16 +02:00
Biscuit Boy
25ff8595b3
Updated Sapphire Launcher HTML with New Look
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Updated the Sapphire HTML with a New Look https://uploads.ninty.ninja/i/q8zyy.png
2017-09-06 04:20:30 +10:00
Maru
161d24f505
Might as well refactor a bit more;
2017-09-05 00:37:22 -03:00
Maru
353f2a3cd0
🔥 Build ✔️ please
2017-09-04 06:53:04 -03:00
SapphireMordred
b6a20b465c
Merge pull request #83 from takhlaq/edit_and_continue
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updated CMakeSettings.json for edit and continue
2017-09-04 08:15:53 +02:00
Maru
68e862d95b
Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
2017-09-04 01:36:19 -03:00
Tahir Akhlaq
10e7dee216
updated CMakeSettings.json for edit and continue
2017-09-04 03:19:40 +01:00
Maru
a8ce37b419
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-09-03 13:39:22 -03:00
SapphireMordred
0889564230
Merge pull request #82 from takhlaq/edit_and_continue
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enabled edit and continue on windows
2017-09-03 08:31:04 +02:00
Tahir Akhlaq
0ecf2bd962
enabled edit and continue on windows
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- usage: tools > options > debugging > general > enable edit and continue (tick all options within its subtree)
- attach vs to a server, edit its code, alt + f10
2017-09-03 03:25:12 +01:00
Maru
2d15367c7d
Definitions for Action type and aspect;
2017-09-02 18:24:31 -03:00
Mordred Admin
f52010469d
updated submodule
2017-09-01 11:11:22 +02:00
Mordred
0eeeb020eb
Fixed teleports instantly fading out without showing any animation on finish
2017-08-30 23:08:10 +02:00
Mordred
a6ee31eb11
Fixed teleport interruption wrongfully showing animation.\n Fixed Teleport interruption not resetting casting state. \n Changed GLOBAL keyword in chai to global
2017-08-30 18:45:34 +02:00
SapphireMordred
8ba20cd99c
Merge pull request #80 from AcedArmy/master
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Limsa Aethernet and Update.sql Merge
2017-08-30 16:55:47 +02:00
SapphireMordred
e18813a027
fixed default values in charaiteminventory
2017-08-30 16:53:17 +02:00
Biscuit Boy
3811923071
Update.sql Merged into other SQL's
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Merged the Update.sql into the other SQL's
2017-08-30 23:44:22 +10:00
Biscuit Boy
b48d2009e2
Made it so update.sql no longer runs
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Commented out all of update.sql's code Just it case it needs to be ran for some reason again
2017-08-30 23:35:25 +10:00
Biscuit Boy
624cd1c67b
Added Positions for Limsa Aethernet
2017-08-30 22:59:08 +10:00
SapphireMordred
9479205d64
Merge pull request #78 from AcedArmy/master
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Ul'dah Aethernet and setTeleporting Removed
2017-08-30 13:44:15 +02:00
Biscuit Boy
513b75b81f
Added all the Positions of Ul'dah's Aethernet
2017-08-30 21:27:57 +10:00
Biscuit Boy
d06fc29c37
Removed setTeleporting Function
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This should now enable teleporting from the City Aetheryte to the Aethernet
2017-08-30 21:25:47 +10:00
SapphireMordred
9146e0515d
Merge pull request #77 from itsmaru/master
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Fix build; Fix issue #68 ; Base raise handling; Sorting out action casting stuff;
2017-08-30 10:07:22 +02:00
Maru
9edb75394a
Style;
2017-08-30 01:53:46 -03:00
Maru
34568b6431
Sorting out action effects (castbar, anim); Block heal and damage on dead actors;
2017-08-30 01:52:20 -03:00
Maru
5010aed6b3
Base raise skill;
2017-08-29 21:52:40 -03:00
Maru
be9482c11f
Merge branch 'master' of https://github.com/itsmaru/Sapphire
2017-08-29 20:44:36 -03:00
Maru
2779d00c6b
Fix issue #68 (Wrong cast time info sent when multiple players are in a zone)
2017-08-29 20:28:51 -03:00
Mordred
f7c8f98042
Also updated folder path in scriptmanager
2017-08-29 23:24:05 +02:00
Mordred
3a93509476
Moved script folder out of bin
2017-08-29 23:22:41 +02:00
Mordred
8a0396eac3
Fixed a crash when no linkshells present
2017-08-29 17:35:25 +02:00
Mordred
cd433904de
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-08-29 17:30:11 +02:00
SapphireMordred
582cc4ce52
Removed serverId from config
2017-08-29 12:06:13 +02:00
Mordred Admin
93c5348e09
Build fix
2017-08-29 10:42:19 +02:00
Mordred
b62e0bee51
Lookup functions for linkshells
2017-08-28 23:43:52 +02:00
Mordred
fbf6a84a61
simplified linkshell loading\n removed old serverId as it is not used anymore
2017-08-28 23:19:35 +02:00
Maru
1237e34e2e
Fixed building on newer GCC
2017-08-28 16:13:23 -03:00
Mordred
758635f87c
Merge branch 'master' of https://github.com/SapphireMordred/Sapphire
2017-08-28 18:36:55 +02:00
Mordred
613c85e841
Created linkshellMgr class and added basic linkshell caching
2017-08-28 18:36:51 +02:00
SapphireMordred
dba6d0cae2
Merge pull request #76 from Minoost/build-cmake
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Exclude script directory from ignoring
2017-08-28 18:30:12 +02:00
Minho Kang
0baa41fa4f
Exclude script directory from ignoring
2017-08-29 00:34:20 +09:00