Mordred Admin
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764b73b11c
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Moved and renamed Server_Common, now just src/common
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2017-12-18 12:36:52 +01:00 |
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GokuWeedLord
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a36282a7fa
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fix aetheryte_index being incorrect and causing a server crash
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2017-10-21 23:40:36 +11:00 |
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Maru
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dcf38ce2ac
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Effect IPC updated; Definitions for status effect exd;
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2017-10-10 23:08:52 -03:00 |
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Mordred
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ab62fb4448
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First batch of fixes for 4.1, still quite a few hickups
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2017-10-10 18:51:17 +02:00 |
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Maru
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5c23d1a6f3
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Merge branch 'master'
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2017-10-01 21:52:00 -03:00 |
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Maru
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15e1c32f8b
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ActionCollision implementation work; More definitions for actionInfo; Fix compiler warnings;
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2017-10-01 21:50:09 -03:00 |
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Maru
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66c5f4be45
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Merge
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2017-09-28 17:35:07 -03:00 |
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Maru
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0674744085
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Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property;
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2017-09-27 04:31:41 -03:00 |
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amibu
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70c581e60c
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Moved byte bool code into exd parser
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2017-09-25 18:05:33 +02:00 |
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Maru
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f5f8acb774
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Map actions as pointers; Prototype AoE healing;
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2017-09-18 19:07:41 -03:00 |
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Maru
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610e824ac0
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Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD;
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2017-09-04 01:36:19 -03:00 |
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Maru
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a9e3f2fc09
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Definitions for Action type and aspect;
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2017-09-02 18:24:31 -03:00 |
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Maru
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1b6b7abfd2
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CalcBattle stuff;
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2017-08-20 19:20:37 -03:00 |
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Maru
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13d784caff
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Cast interrupting; Skeleton of battle calculation stuff;
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2017-08-20 02:46:06 -03:00 |
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Maru
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f87261b1bb
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Weapon Damage property; Auto-attack for magical weapons;
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2017-08-19 16:50:50 -03:00 |
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Mordred
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90ea65385d
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more restructuring
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2017-08-19 00:18:40 +02:00 |
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