Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Mordred
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5302db1fcb
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Some cleanups in preperation for bnpcs
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2018-08-28 00:17:51 +02:00 |
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NotAdam
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c84beee30a
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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NotAdam
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9d7896043c
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fix builds with new effect packet
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2018-07-21 15:54:37 +10:00 |
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Mordred
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dbf0ce5284
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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NotAdam
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5eb846118d
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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goaaats
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9292ee94f5
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Correctly initialize m_targetId in Chara
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2018-07-07 14:06:10 +02:00 |
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Mordred Admin
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a3d5dc8c26
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Action/EventAction.cpp
src/servers/sapphire_zone/Actor/Chara.cpp
src/servers/sapphire_zone/Actor/EventObject.cpp
src/servers/sapphire_zone/Actor/Player.cpp
src/servers/sapphire_zone/Actor/PlayerInventory.cpp
src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
src/servers/sapphire_zone/Zone/Zone.cpp
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2018-07-03 15:01:13 +02:00 |
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Mordred
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b784c9e311
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More packet conversion for lobby and zone
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2018-07-03 00:01:26 +02:00 |
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Mordred
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671576b861
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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Mordred
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738b09d5c5
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More cleanup yet
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2018-06-02 15:52:35 +02:00 |
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Mordred
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83cb17610c
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
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Mordred Admin
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b91e711834
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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ec0335b64a
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Mordred
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22402651e9
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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Mordred
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692ca9d56e
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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6e5737f401
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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9a4e7533c6
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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