goaaats
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30f4040774
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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Mordred
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77c4403a2c
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Make sure to reinit DB -> Various small fixes and refactors
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2019-01-17 23:54:47 +01:00 |
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Mordred
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b5ceae58fb
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Temporary fix for resetting directors. Eventually zoning needs to be streamlined
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2019-01-13 17:32:43 +01:00 |
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Mordred
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676e350388
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Mobs spawn with randomized rotation and are actually targetable now
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2019-01-13 00:51:31 +01:00 |
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Mordred
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195066b836
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Very rudementary spawn implementation and db fix
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2019-01-08 17:08:48 +01:00 |
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Mordred
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df412bba66
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Updated sendNotice and sendUrgent calls
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2019-01-06 00:26:26 +01:00 |
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Mordred
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7f00c34f90
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Changed sendDebug to use fmt aswell
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2019-01-05 12:32:10 +01:00 |
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Adam
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d9e73e1f51
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Merge pull request #469 from JeidoUran/crashes_fix
"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
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2019-01-05 00:03:52 +11:00 |
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JeidoUran
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c87955374e
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Formatting...
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2019-01-04 13:57:29 +01:00 |
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JeidoUran
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a3b738d724
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Formatting²
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2019-01-04 13:50:57 +01:00 |
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JeidoUran
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4dabec79d4
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Formatting
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2019-01-04 13:47:03 +01:00 |
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JeidoUran
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b99ad78223
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Update DebugCommandMgr.cpp
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2019-01-04 13:30:14 +01:00 |
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NotAdam
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c97ba162a4
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convert more log calls to format string
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2019-01-04 22:37:01 +11:00 |
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JeidoUran
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3486c5d3ad
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"!add bnpc" no longer crashes world.exe if a non-existing bnpctemplate is inputted
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2019-01-04 05:12:06 +01:00 |
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Mordred
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2557ed4f90
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Seems like everything works again... here is hoping
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2018-12-29 00:53:52 +01:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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Mordred
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28139b47b5
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Added BaseManager and moved DebugCommandHandler to Manager
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2018-12-22 22:25:03 +01:00 |
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