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38 commits

Author SHA1 Message Date
collett
f1c6fe5006 typo 2020-06-17 02:30:57 +09:00
collett
90abb29259 add id check in addItem as well 2020-06-17 02:28:39 +09:00
collett
591d2ec580 should silent the sound effect as well 2020-05-12 04:15:52 +09:00
collett
0bf8977ab7 Add LootMessage packet to fix old ItemObtainIcon. 2020-05-12 02:30:21 +09:00
collett
23e418fb75 Fix armory. 2020-05-12 00:19:18 +09:00
collett
a5019abd5c Selling items and buying back from shop, show corresponding messages in chat. 2020-05-11 06:27:34 +09:00
NotAdam
5ccbaea266 fix quest_parser to use new service locator 2020-03-01 11:58:26 +11:00
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
collett
0d8b406a77 Inventory fix and more opcode update. 2020-02-24 18:23:43 +09:00
collett
1ae1bcd54d Fix base stats calc.
Better max hp.
2020-01-05 17:41:38 +09:00
collett
bab1d384c2 Inventory fixes. 2020-01-05 06:20:50 +09:00
collett
cd0f7fbd2b Fix item being added more than once when there is already a stack of the same item. 2020-01-03 01:24:39 +09:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
8c468dd38c ignore soulstones in ilvl calculation 2019-04-25 18:26:35 +10:00
NotAdam
ec3e93eed9 autoattack damage stat calc funcs, bnpc stat calculation 2019-04-24 23:25:07 +10:00
NotAdam
8ffd81248f use prepared statement for item loading, network item stain 2019-04-13 22:42:02 +10:00
Mordred
3e7950d219 Pieity bonus applies to mp and vitality to hp now 2019-03-21 18:53:32 +01:00
Mordred
df2da68633 Gear matters!
Gear stats are applied now, excluding materia.
2019-03-21 18:06:48 +01:00
Mordred
497761a282 Preload defense / block values into items 2019-03-20 22:16:02 +01:00
NotAdam
cc9e1a4275 refactor transactionId -> sequence 2019-02-09 22:59:14 +11:00
NotAdam
79ed3d63d9 #448 - remove deed on build 2018-12-30 17:44:03 +11:00
NotAdam
581a4bb54f fix items being dropped from globalitem when moving to house inv 2018-12-29 21:51:43 +11:00
NotAdam
ceebb27c1c Merge remote-tracking branch 'upstream/dependency_injection' into housing 2018-12-29 12:43:03 +11:00
Mordred
2557ed4f90 Seems like everything works again... here is hoping 2018-12-29 00:53:52 +01:00
NotAdam
49c6049531 items can be removed from the estate and moved to storeroom/inventory 2018-12-28 11:49:36 +11:00
NotAdam
3d9a90cbb7 fix removed housing items being orphaned after relogging 2018-12-28 10:17:18 +11:00
NotAdam
298b31512c base implementation of moving housing items back to player inventory
only works for internal items atm
2018-12-28 02:17:29 +11:00
NotAdam
b50c501946 add external housing object placing 2018-12-26 18:11:18 +11:00
Mordred
4a33793270 More fw cleanup 2018-12-25 01:57:50 +01:00
Mordred
fdb4f011ac More fw related cleanup 2018-12-23 13:26:33 +01:00
Mordred
f1c0512d28 Progress... 2018-12-23 03:53:08 +01:00
NotAdam
d6a6de6f77 handle inventory packet sequencing properly for items & containers 2018-12-20 20:41:16 +11:00
NotAdam
f44c6b5efe Move inventory container sending to its own function 2018-12-18 22:59:01 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Actor/PlayerInventory.cpp (Browse further)