Mordred
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598dd50ff2
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More simplifications of the questbattle handling, exposing a script function to init player position
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2019-04-02 00:00:58 +02:00 |
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Mordred
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5701749f9b
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Initial work on QuestBattle instances
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2019-03-31 01:39:49 +01:00 |
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NotAdam
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b89d7fa71c
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more naming and style consistency in ScriptAPI
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2019-03-23 17:02:47 +11:00 |
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NotAdam
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57d11460d6
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rename ScriptObject getFramework to framework for consistency
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2019-03-23 16:57:00 +11:00 |
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NotAdam
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5412677e9d
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pass actionid through to onEObjHit script callback
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2019-03-19 00:01:34 +11:00 |
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NotAdam
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2f4ca9b589
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add teleporting back in, remove action targeting for now
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2019-03-07 21:58:12 +11:00 |
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NotAdam
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9d6622b522
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add ref to Data::Action inside action obj, move can cast logic to action
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2019-03-07 20:28:35 +11:00 |
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NotAdam
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666b548a45
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Merge branch 'develop' into action_rewrite
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2019-02-20 23:26:47 +11:00 |
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NotAdam
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cec2264d53
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pass instancecontent by reference instead of shared ptr
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2019-02-20 19:53:54 +11:00 |
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NotAdam
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c561b50058
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refactor and simplify how actionscripts are called and used
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2019-02-11 10:14:14 +11:00 |
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NotAdam
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7051734b68
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restructure how actionscripts work
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2019-02-10 23:28:15 +11:00 |
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NotAdam
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0890023532
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add eobj action handling
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2019-02-10 22:13:47 +11:00 |
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NotAdam
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9f2dee403c
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fix name inconsistency with bnpc kill script callbacks
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2019-02-02 23:32:36 +11:00 |
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Mordred
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f1c0512d28
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Progress...
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2018-12-23 03:53:08 +01:00 |
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mordred
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8dcbfa5365
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Restructured project slightly
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2018-12-13 12:40:42 +01:00 |
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