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15 commits

Author SHA1 Message Date
mordred
813e74555b Flags added to control BNpc behaviour in fights 2019-04-17 12:37:24 +02:00
mordred
f0390f394c Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
mordred
fe4c2d7a0c implicitly add bnpc to player hatelist if player hate is added to the bnpc 2019-04-17 08:34:58 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
5991e1b93a Use a common definition for BNpcType 2019-04-15 23:45:58 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
598dd50ff2 More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
e1e7affcde Added default questBattle scripts and added implementation for QuestBattle constructor 2019-03-31 13:48:09 +02:00
NotAdam
0e2669dffb fix invalid indentation on eobj state output 2019-02-20 19:58:57 +11:00
NotAdam
88a252f2f8 update all the instance scripts to add missing ones and use new api 2019-02-20 19:54:59 +11:00
NotAdam
966f51b76a move all scripts over, adds EXPOSE_SCRIPT( classname ) to each script 2019-02-20 17:38:03 +11:00
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00