NotAdam
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820f755f17
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fix added items having incorrect data
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2018-06-30 12:45:41 +10:00 |
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NotAdam
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36ba7998de
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create larger stacks correctly, fix indent
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2018-06-30 11:53:45 +10:00 |
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NotAdam
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f3a0a1533d
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inventoryitemack opcode and some cleanup
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2018-06-17 00:39:31 +10:00 |
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NotAdam
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31c452559a
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add silent param to not send item obtain actrl
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2018-06-12 23:11:47 +10:00 |
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NotAdam
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12dcee8b8a
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set IS_DELETE flag on discarded/deleted items
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2018-06-12 22:57:28 +10:00 |
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NotAdam
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3ac70352d1
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#31 & #314: Splitting and stacking items in inventory now works
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2018-06-12 22:46:05 +10:00 |
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Mordred
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d34598d295
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Some cleanup and buildfix
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2018-06-02 13:38:00 +02:00 |
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Mordred
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24399e31e4
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WiP - implementing new framework
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2018-03-09 00:06:44 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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0833bdd76c
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Merge remote-tracking branch 'origin/master' into actor_rewrite
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2018-03-06 00:10:36 +01:00 |
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Mordred
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3747b89b67
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Fixed an inventory bug to to invalid size
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2018-03-04 00:12:33 +01:00 |
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Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred Admin
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df61b53d1a
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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goaaats
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c0b3d3605b
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zone, api: Removed old EXD reader
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2018-01-31 11:43:22 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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