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70 commits

Author SHA1 Message Date
Mordred
86fd30b4e1 Fixed an error with accessing aetheryteList and some minor refactoring 2017-12-07 23:59:03 +01:00
Mordred
04ac6fc004 Merge pull request #169 from itsMaru/SQL_REWRITE_OWN
Packet definitions; Item level; (WIP)
2017-12-07 11:48:05 +01:00
Mordred Admin
c0c2c4b89d Removed statusEffectContainer, now directly part of Actor 2017-12-05 11:21:56 +01:00
goaaats
a71bd83a7c * Orchestrion + Mount SQL loading/saving 2017-12-03 17:24:11 +01:00
Mordred
bd4dc893c4 refactoring various files 2017-11-28 00:09:36 +01:00
Mordred
c65658e47b renamed type in actors to ObjKind as thats what it is called internally, also less ambugious to modelType which i also added an enum for 2017-11-26 01:12:26 +01:00
Maru
e7f3df940d Merge remote-tracking branch 'origin/SQL_REWRITE_OWN' 2017-11-24 17:11:02 -02:00
Mordred
9825ab9e9f Simplification of packet templates 2017-11-21 18:43:09 +01:00
Mordred
7aee3d416b Merge pull request #175 from GokuWeedLord/feature/mounts
fix mounting & mount persistance
2017-11-21 17:47:19 +01:00
GokuWeedLord
21cc47e510 fix mounting & mount persistance 2017-11-21 17:39:10 +11:00
Maru
8ee1dc9751 Reorganize math classes; Fix crash on spawning actor; Style; 2017-11-21 03:19:08 -02:00
Mordred
f043049d2b Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
Maru
ae6c44d8a5 Merge branch 'SQL_REWRITE_OWN' of https://github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN 2017-11-16 20:20:35 -02:00
Mordred
9f67af1473 Players wont be able to connect anymore if a session is already present 2017-11-16 23:06:33 +01:00
Maru
8fc03cd2a0 Packet definitions; Item level (WIP);
Packetdef for PlayerStats and PlayerClassInfo. ItemLvl currently broken and not optimized (constantly calling to calc due to equipitem).
2017-11-16 00:03:36 -02:00
Mordred
b3f3c317b5 Logout will now remove a playersession almost instantly 2017-11-14 23:55:38 +01:00
Maru
fe48f33aaf Small stuff (organizing, adding titlelist loading) 2017-11-02 17:54:10 -02:00
Mordred Admin
491cdcd59a Removed reference to database where unused 2017-10-26 14:40:58 +02:00
Mordred Admin
2113e45a5b Merge http://www.github.com/SapphireMordred/Sapphire into SQL_REWRITE_OWN
Conflicts:
	CMakeLists.txt
	src/servers/Server_Common/Network/PacketDef/Ipcs.h
	src/servers/Server_Zone/Actor/PlayerQuest.cpp
	src/servers/Server_Zone/Actor/PlayerSql.cpp
2017-10-25 14:49:35 +02:00
Mordred
73286e24ca fixed an issue with binary fields bit read incorrectly 2017-10-23 23:55:25 +02:00
ShelbyZ
3b42b1df9b Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
amibu
77717d29f3 Cleanup, mount DB saving; 2017-10-18 17:54:17 +02:00
amibu
dfde3ed820 Formatting 2017-10-17 22:52:12 +02:00
amibu
e8c2fc81a5 Base for mounts, needs to be in a ActionCast; 2017-10-17 21:31:00 +02:00
Mordred Admin
9987937934 Merged most recent 4.1 fixes to SQL rewrites, new fields will have to be readded by hand 2017-10-11 10:16:25 +02:00
amibu
332b9bf2e1 Add scroll item id to learnSong 2017-10-09 20:17:43 +02:00
amibu
e39258939b Orchestrion support 2017-10-09 20:09:49 +02:00
Mordred
48309f33a9 Update Player.cpp 2017-10-09 14:13:23 +02:00
Maru
902cb69908 Handle title on player spawn; 2017-10-09 02:06:31 -03:00
Maru
13ecfe9906 Player title SQL; Handle set player title; 2017-10-09 01:56:47 -03:00
Maru
0b2f5c8cd1 Title list SQL work; Clean-up; 2017-10-09 00:31:31 -03:00
amibu
b3c5820e35 Stuff I forgot 2017-10-06 00:22:08 +02:00
amibu
311a587bab Redoing everything 2017-10-06 00:13:29 +02:00
amibu
5487a2e292 Add main handling for chara gear param state; 2017-10-05 20:24:58 +02:00
Maru
893e78d16b Bigger than expected; 2017-10-04 23:30:45 -03:00
Maru
6dece1af8c Player title prototype; 2017-10-04 23:19:38 -03:00
Mordred
ac0a935885 Sql updates now happen on a timer per player instead of controlled by flags 2017-10-04 00:02:16 +02:00
amibu
fc578eb0c3 Force model change debug command 2017-10-02 16:00:26 +02:00
Mordred
2d23c1e5ad Merge branch 'master' into master 2017-10-02 10:43:09 +02:00
Mordred
e6c7eeef1f Merge pull request #115 from amibu01/master
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
5c23d1a6f3 Merge branch 'master' 2017-10-01 21:52:00 -03:00
Mordred
69a7076e36 Some refactoring and TODO tags 2017-10-01 18:38:58 +02:00
amibu
53698cda86 Basic invincibility 2017-10-01 01:14:43 +02:00
Maru
0674744085 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
c5ea6ec8ac AoE refactor; 2017-09-24 21:02:29 -03:00
Adam
2324dc813c Implement offseting eorzean time
Usage:
@set eorzeatime time
2017-09-22 22:05:07 +09:00
Maru
069ab78e7e Adjustments to new definitions of action effect packet; 2017-09-19 00:42:27 -03:00
Maru
07c73b62fa Definitions for Action Effects; Further (possibly temporary) changes to AoE heal packets; 2017-09-18 23:14:43 -03:00
Maru
f5f8acb774 Map actions as pointers; Prototype AoE healing; 2017-09-18 19:07:41 -03:00
Maru
597a7e8900 Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00