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103 commits

Author SHA1 Message Date
collett
888f96f70a greater than 65535 effect entry value. 2020-05-16 02:46:51 +09:00
NotAdam
41e6d73ff3 move to new service locator 2020-03-01 11:58:26 +11:00
collett
420dac5d16 More fixes on action related enums. 2020-02-24 19:24:29 +09:00
collett
5ba259a4e9 Missing casting flag clear after mount action. 2020-02-13 01:37:06 +09:00
NotAdam
127960cd12 fix typo 2020-01-26 21:16:41 +11:00
collett
d60dff5838 Fix moundId type. 2020-01-23 22:43:16 +09:00
collett
4839fcc577 Implement mount action. 2020-01-23 22:36:01 +09:00
collett
78e0e4d985 enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
collett
76a9e1eca3 effect entry field rename 2020-01-08 17:21:01 +09:00
collett
586a1ab0bb crit & dh 2020-01-07 19:16:13 +09:00
collett
c696cb2c80 Allow action scripts to add effect. 2020-01-06 19:25:01 +09:00
collett
05480df1d9 no need to return the list 2020-01-06 17:52:45 +09:00
collett
4e11690a45 Fix skill animation for other players. 2020-01-06 04:31:09 +09:00
collett
cfd23755fb combo fix 2020-01-06 00:25:42 +09:00
collett
4f0533bb0d local var rename 2020-01-05 21:31:54 +09:00
collett
fc07ec09b2 more clean up 2020-01-05 20:54:49 +09:00
collett
a27098390b Minor tweaks and code clean up. 2020-01-05 20:49:50 +09:00
collett
08283ebcc5 oops 2020-01-05 17:26:49 +09:00
collett
9cd17b3caa Action system updates. 2020-01-05 17:09:27 +09:00
collett
6fb6ccbda5 Fix non-existing lut entry being executed. 2020-01-02 17:42:48 +09:00
kbasikhin
4186df6b40 using static and reinterpret casts instead of old style casts 2019-12-30 13:58:41 +03:00
Mordred
9d49f0a272 Changed makeActorControl calls aswell 2019-10-09 18:42:25 +02:00
Mordred
20e25d73b9 Renamed ActorControl packets and definitions according to usage 2019-10-09 18:14:53 +02:00
NotAdam
a973cfadd7 revert worldchannelpacket changes 2019-08-09 17:50:31 +10:00
NotAdam
c9c481d63a somewhat basic but working effect result delay 2019-08-09 17:50:31 +10:00
NotAdam
f3ba1ce6c0 some cleanup, kinda working battle dmg calc 2019-08-09 17:50:31 +10:00
NotAdam
7684687664 fix actorcast packet opcode, add new opcode 2019-08-09 17:50:31 +10:00
NotAdam
39ab8b1eaa proper sequencing now I think 2019-08-09 17:50:31 +10:00
NotAdam
d11fa5a6a5 kinda working effect packets 2019-08-09 17:50:31 +10:00
NotAdam
2581840921 fix action parser not writing combo potency and offsetting all values 2019-08-09 17:50:31 +10:00
NotAdam
7d56237e33 update lut with new/removed actions 2019-08-09 17:50:31 +10:00
NotAdam
b3f0f3afa1 fix playerstats packet 2019-08-09 17:50:31 +10:00
NotAdam
fb4f77c255 some effects/action wip crap 2019-08-09 17:49:40 +10:00
NotAdam
317d16e3ed rename some getters and zonechannelpacket -> worldchannelpacket 2019-08-09 17:49:40 +10:00
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
1083b5ae3b cap level to 80, enable shadowbringers, new mp calc 2019-06-30 19:51:18 +10:00
NotAdam
19e325dcba update generated exd data, fix formatting outputted by exd_struct_gen 2019-06-15 20:56:19 +10:00
NotAdam
62e219d9d9 actually fix world building on msvc this time 2019-06-03 00:39:02 +10:00
NotAdam
c15053144d move lobby to Sapphire::Lobby, move common lib to Sapphire::Common 2019-06-02 23:28:19 +10:00
NotAdam
ccb83bec5d move itemaction to own class, perchbird's effect command 2019-06-02 20:45:18 +10:00
NotAdam
86517c53ea somewhat working action lut stuff 2019-06-02 02:30:54 +10:00
NotAdam
f892257aa5 refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
NotAdam
33d83fa1e4 move the actionlut data to its own isolated cpp file 2019-06-02 00:34:07 +10:00
NotAdam
ec909355d3 action lut generation 2019-05-30 15:35:05 +10:00
NotAdam
859a4a5d68 fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
Mordred
b4b5c59bfa Some naming changes for actions 2019-04-28 23:34:43 +02:00
Mordred
83f95922d5 Missing return value fixed 2019-04-09 22:11:36 +02:00
NotAdam
03856a339c refactoring, make ranged targeted aoe actions work somewhat properly 2019-04-07 16:31:09 +10:00
NotAdam
2f73a61eb2 Start of action target selection implementation 2019-04-07 16:04:36 +10:00
NotAdam
4eb42a3d0e remove unused header, fix monsternote crashing world if class has none 2019-04-06 11:44:06 +11:00