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18 commits

Author SHA1 Message Date
Alice Ogeda
0f995cd934 chatchannel fetch by player id; general cleanup; 2023-02-02 02:30:31 -03:00
Mordred
9ab636662d Added triggerOwner to bnpc 2022-01-18 08:03:49 +01:00
Mordred
34139a8937 Implemented a kill quest as a test again 2021-12-22 00:40:11 +01:00
Mordred
48ed9da414 Initial commit of Sapphire for FFXIV 3.0 "light rewrite" 2021-11-27 00:53:57 +01:00
collett
0816ba2002 fix npcspawn 2020-02-19 18:57:25 +09:00
collett
60e701dbdd enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks. 2020-01-19 21:20:01 +09:00
NotAdam
90d1fbc3ea refactor Util -> Common::Util & Action to World::Action 2019-06-02 00:35:00 +10:00
Mordred
6c43c79af1 First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
69f3d47100 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
mordred
df8a5aacae Renamed GamePacketNew... finally 2019-03-08 15:34:38 +01:00
Mordred
ace1d043ac Some more targetId fixes 2019-01-30 23:48:09 +01:00
Mordred
0ea201fd5e Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased 2019-01-29 00:10:21 +01:00
Mordred
b0649858fa Despawn and respawn dead bnpcs 2019-01-23 22:37:55 +01:00
Mordred
813ad98c5f Fixed bnpc movement 2019-01-20 23:49:43 +01:00
Mordred
46205e9db4 BNpcs will now also initiate combat when being attacked, Death should reset them properly. 2019-01-20 13:36:34 +01:00
Mordred
092825c42c Fixed mobs not being killable and spawning will use the correct state 2019-01-20 00:20:35 +01:00
NotAdam
9712f94d00 cleanup spawn slot handling for bnpcs 2019-01-19 19:28:12 +11:00
mordred
ea64b65331 Restructured project slightly 2018-12-13 12:40:42 +01:00
Renamed from src/servers/sapphire_zone/Network/PacketWrappers/NpcSpawnPacket.h (Browse further)