Alice Ogeda
|
0f995cd934
|
chatchannel fetch by player id; general cleanup;
|
2023-02-02 02:30:31 -03:00 |
|
Mordred
|
9ab636662d
|
Added triggerOwner to bnpc
|
2022-01-18 08:03:49 +01:00 |
|
Mordred
|
34139a8937
|
Implemented a kill quest as a test again
|
2021-12-22 00:40:11 +01:00 |
|
Mordred
|
48ed9da414
|
Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
|
2021-11-27 00:53:57 +01:00 |
|
collett
|
0816ba2002
|
fix npcspawn
|
2020-02-19 18:57:25 +09:00 |
|
collett
|
60e701dbdd
|
enum/struct/packet updates, fix dot/hot tick, remove incorrect initial delay for player autoattacks.
|
2020-01-19 21:20:01 +09:00 |
|
NotAdam
|
90d1fbc3ea
|
refactor Util -> Common::Util & Action to World::Action
|
2019-06-02 00:35:00 +10:00 |
|
Mordred
|
6c43c79af1
|
First iteration of questbattle update logic
|
2019-04-17 00:10:32 +02:00 |
|
Mordred
|
69f3d47100
|
Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle
|
2019-04-15 23:41:43 +02:00 |
|
mordred
|
df8a5aacae
|
Renamed GamePacketNew... finally
|
2019-03-08 15:34:38 +01:00 |
|
Mordred
|
ace1d043ac
|
Some more targetId fixes
|
2019-01-30 23:48:09 +01:00 |
|
Mordred
|
0ea201fd5e
|
Quest mobs will be highlighted as such. Retreating mobs will have the target properly reset. Spawning range slightly decreased
|
2019-01-29 00:10:21 +01:00 |
|
Mordred
|
b0649858fa
|
Despawn and respawn dead bnpcs
|
2019-01-23 22:37:55 +01:00 |
|
Mordred
|
813ad98c5f
|
Fixed bnpc movement
|
2019-01-20 23:49:43 +01:00 |
|
Mordred
|
46205e9db4
|
BNpcs will now also initiate combat when being attacked, Death should reset them properly.
|
2019-01-20 13:36:34 +01:00 |
|
Mordred
|
092825c42c
|
Fixed mobs not being killable and spawning will use the correct state
|
2019-01-20 00:20:35 +01:00 |
|
NotAdam
|
9712f94d00
|
cleanup spawn slot handling for bnpcs
|
2019-01-19 19:28:12 +11:00 |
|
mordred
|
ea64b65331
|
Restructured project slightly
|
2018-12-13 12:40:42 +01:00 |
|