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43 commits

Author SHA1 Message Date
mordred
8dcbfa5365 Restructured project slightly 2018-12-13 12:40:42 +01:00
NotAdam
5f5b28bcbe Refactor managers and move them into Sapphire::World::Managers namespace 2018-12-01 00:27:16 +11:00
Mordred
2d1a70a4ce No more namespace Core, renamed to Sapphire 2018-11-29 16:55:48 +01:00
NotAdam
9fc4666926 estate greetings can be updated/set 2018-11-28 21:59:28 +11:00
NotAdam
c51ebb7054 Make max set size 15k so login feels slower so we are more retail accurate 2018-11-25 23:36:48 +11:00
NotAdam
1e9ad88aa6 GilShop improvements, init land values in db to 0, fix for login crash 2018-11-25 23:23:29 +11:00
Mordred
7763f11478 Prelim housing eventhandler 2018-11-22 00:04:26 +01:00
Mordred
a746bd5e60 ServerZone -> ServerMgr 2018-11-20 21:32:13 +01:00
XeAri
ffda04af2f
Update GameConnection.cpp 2018-11-20 16:09:03 +01:00
XeAri
47d244dc84
Fixed housing preset handler 2018-11-20 16:08:29 +01:00
AriAvery
762f01366d name fixes 2018-11-12 09:32:20 +01:00
AriAvery
ac2dcaec93 rename trigger (working) + build preset (starting) 2018-11-12 08:32:30 +01:00
mordred
0386d6eeb9 Yet more boost gone 2018-10-25 23:50:18 +02:00
NotAdam
daf8fbfdb6 more boost gone & remove duplicated watchdog lib 2018-10-25 13:38:32 +11:00
NotAdam
4e3edbbcd2 remove more boost 2018-10-25 12:44:51 +11:00
root
bebfd928ad Lexical cast missing on windows 2018-09-26 09:11:59 -04:00
Tahir Akhlaq
afc4d89d22 added basic examine functionality
- todo: fix gear models not displaying
2018-09-10 14:34:24 +01:00
Mordred
89a9b16555 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
NotAdam
44fa5e545d fix some compile warnings 2018-08-23 23:19:25 +10:00
Mordred Admin
82ab19faae Renamed SkillHandler -> ActionHandler 2018-07-27 10:57:04 +02:00
NotAdam
3e4582560d add packet hex dump, moved gm1handler to use struct inpacket 2018-07-06 21:53:35 +10:00
NotAdam
829d851317 add packet injection back 2018-07-04 22:13:06 +10:00
Mordred Admin
a3d5dc8c26 Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Action/EventAction.cpp
	src/servers/sapphire_zone/Actor/Chara.cpp
	src/servers/sapphire_zone/Actor/EventObject.cpp
	src/servers/sapphire_zone/Actor/Player.cpp
	src/servers/sapphire_zone/Actor/PlayerInventory.cpp
	src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
	src/servers/sapphire_zone/Zone/Zone.cpp
2018-07-03 15:01:13 +02:00
goaaats
d27877d242 More renames 2018-07-03 14:31:20 +02:00
goaaats
46133d4f6f Rename ClientActorControl back to ClientTrigger 2018-07-03 14:20:51 +02:00
NotAdam
0ae41974b2 segment header types, send inrange packets and override target id 2018-07-03 20:04:12 +10:00
Mordred Admin
50ba02ed27 Removed old GamePacket 2018-07-03 09:20:09 +02:00
Maru
f3c71b0076 fix PacketContainer entrylist type; 2018-06-27 23:48:18 -03:00
Mordred
671576b861 Packet rework of server_zone 2018-06-28 00:07:07 +02:00
goaaats
3b9811ef17 Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl 2018-06-23 21:38:04 +02:00
Mordred
4b3d356a70 Emancipation from the GamePacket class, step 1 2018-06-18 23:03:39 +02:00
Mordred
738b09d5c5 More cleanup yet 2018-06-02 15:52:35 +02:00
Mordred
911bf39af8 Some cleanup and buildfix 2018-06-02 13:38:00 +02:00
Mordred
83cb17610c WiP - implementing new framework 2018-03-09 00:06:44 +01:00
Mordred Admin
b91e711834 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Maru
a61aef2c1e Framework; Refactors, styling, other minor stuff; 2018-03-02 07:22:25 -03:00
Mordred
725ca11c60 Revert "Merge pull request #225 from GokuWeedLord/event_rewrite"
This reverts commit 4e2319130f, reversing
changes made to 695fea7812.
2018-01-28 11:16:34 +01:00
Adam
fb06cd4930 switch debugcommandhandler for scripted implementation 2018-01-28 18:52:53 +11:00
Mordred
8890296639 More event simplification 2018-01-18 21:49:12 +01:00
Mordred
e7f7cc947f More cleanup of event / script handlers 2018-01-16 02:16:48 +01:00
Mordred
2d8ea346a3 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
goaaats
a25ee827a5 Added basic capture replay 2018-01-08 21:42:44 +01:00
Mordred Admin
0f3f51c304 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Network/GameConnection.cpp (Browse further)