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17 commits

Author SHA1 Message Date
Maru
8ee1dc9751 Reorganize math classes; Fix crash on spawning actor; Style; 2017-11-21 03:19:08 -02:00
Mordred
f043049d2b Started using pregenerated common emuns, fixed a mysql field length issue with titlelists 2017-11-18 01:25:55 +01:00
ShelbyZ
54548e1928 Fixing spacing issues for casts 2017-10-20 14:12:24 -07:00
ShelbyZ
3b42b1df9b Fixing some type alignments via casting
- static_cast for reasonable values
- at least one stray float
2017-10-19 16:18:16 -07:00
Maru
5c23d1a6f3 Merge branch 'master' 2017-10-01 21:52:00 -03:00
Mordred
69a7076e36 Some refactoring and TODO tags 2017-10-01 18:38:58 +02:00
Maru
0674744085 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Maru
c5ea6ec8ac AoE refactor; 2017-09-24 21:02:29 -03:00
Maru
597a7e8900 Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Maru
1dc07c7711 Floats are cool; 2017-09-07 23:36:31 -03:00
Maru
7e1c73ae60 New BaseStat formulas (SB, HW, ARR) 2017-09-07 22:09:30 -03:00
Maru
d7525b2471 Fixed building on newer GCC 2017-08-28 16:13:23 -03:00
Maru
11b02d8550 Style; 2017-08-23 00:39:52 -03:00
Maru
f75d17fb4d Fix action interrupt crash; Escaping character names; Adjustments to HP formula; 2017-08-23 00:38:54 -03:00
Maru
bd338a3daf Style, commenting; 2017-08-20 19:27:06 -03:00
Maru
1b6b7abfd2 CalcBattle stuff; 2017-08-20 19:20:37 -03:00
Maru
13d784caff Cast interrupting; Skeleton of battle calculation stuff; 2017-08-20 02:46:06 -03:00