Tahir Akhlaq
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9263496d27
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fix pcb linux build
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2017-10-19 17:26:01 +01:00 |
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Tahir Akhlaq
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bc89049ada
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fixed collision dumping
- added saintcoinach's sgb parsing
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2017-10-19 16:38:06 +01:00 |
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Tahir Akhlaq
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a90fd345dc
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const all the things for readability
- removed .mdl collision loading since game doesnt use it
fixed style issues in pcb_reader
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2017-10-19 09:39:05 +01:00 |
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Tahir Akhlaq
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06271dd669
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fixed issue with missing objects
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2017-10-19 09:38:53 +01:00 |
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Tahir Akhlaq
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2e13df1934
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slightly cleaned up PCB reader, added some exception logging
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2017-10-19 09:38:52 +01:00 |
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Tahir Akhlaq
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ae1b8a393e
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cleaned up collision map exporter
- export by object
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2017-10-19 09:38:51 +01:00 |
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Tahir Akhlaq
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9ec749a964
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exported collision maps correctly now (i think)
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2017-10-19 09:38:50 +01:00 |
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Mordred
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15d18f29de
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hopefully fixed issues with pcb
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2017-10-19 09:38:49 +01:00 |
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Tahir Akhlaq
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44f7dc290f
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added wavefront obj dump (doesnt work yet)
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2017-10-19 09:38:49 +01:00 |
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Tahir Akhlaq
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3c24a3ef57
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added list.pcb file mapping
- added LGB parser (all credit for LGB to contributor<https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/>, lgb.h is simply their work ported to c++)
- todo: correct object placement
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2017-10-19 09:38:48 +01:00 |
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Mordred Admin
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e691d0504a
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Initial commit of the sapphire server
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2017-08-08 13:53:47 +02:00 |
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