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17 commits

Author SHA1 Message Date
NotAdam
9c3fba263e rename zone to territory 2019-08-09 17:49:40 +10:00
NotAdam
859a4a5d68 fix self targeted actions failing target snapshot, fix player being unable to complete chasing shadows 2019-05-28 22:04:25 +10:00
NotAdam
c42d4416a4 correctly calculate deltatime, set agent flags on dormant bnpcs 2019-04-20 15:13:46 +10:00
NotAdam
b68e1b7876 fix naviprovider not being set on instances 2019-04-19 18:52:55 +10:00
Mordred
7844d0b463 QuestBattle Chasing shadows actually playable... ish 2019-04-17 22:36:23 +02:00
mordred
f0390f394c Moved bnpc creation from level to zone, implicitly adding them to world aswell 2019-04-17 09:26:29 +02:00
Mordred
01537f12ce First iteration of questbattle update logic 2019-04-17 00:10:32 +02:00
Mordred
9a2c346872 Create a way to generate bnpcs from level entries and populate the chasing shadows questbattle 2019-04-15 23:41:43 +02:00
Mordred
5e6f4cb756 Questbattle fail can be triggerd using a command and will remove you from the battle 2019-04-09 23:17:00 +02:00
Mordred
975fcf1be8 Move questbattle opening scene into the script 2019-04-07 23:42:24 +02:00
Mordred
0079cba784 Changed the way players are being iterated for updating, some questbattle additions 2019-04-07 13:27:56 +02:00
Mordred
af07092978 Refactored the way timestamps are passed through update handlers 2019-04-04 23:29:52 +02:00
Mordred
598dd50ff2 More simplifications of the questbattle handling, exposing a script function to init player position 2019-04-02 00:00:58 +02:00
Mordred
27dc5f8d93 style... 2019-03-31 23:53:44 +02:00
Mordred
e06099f762 Questbattle instances can be created and joined. 2019-03-31 23:45:03 +02:00
Mordred
859fd0044a More groundwork for questbattles 2019-03-31 11:27:11 +02:00
Mordred
5701749f9b Initial work on QuestBattle instances 2019-03-31 01:39:49 +01:00