NotAdam
|
9d6622b522
|
add ref to Data::Action inside action obj, move can cast logic to action
|
2019-03-07 20:28:35 +11:00 |
|
NotAdam
|
36b693fc70
|
minor refactoring, fix adventurer actions not working
|
2019-02-17 16:55:00 +11:00 |
|
NotAdam
|
29f1f9b6bc
|
only allow area aoe actions through the aoe handler
|
2019-02-11 19:10:42 +11:00 |
|
NotAdam
|
8e74681db1
|
cleanup some unneeded log output
|
2019-02-11 14:51:56 +11:00 |
|
NotAdam
|
cd26f7f48c
|
cleanup action start behaviour, interrupt any unimplemented actions
|
2019-02-11 00:40:00 +11:00 |
|
NotAdam
|
0890023532
|
add eobj action handling
|
2019-02-10 22:13:47 +11:00 |
|
NotAdam
|
68b935133c
|
correctly capture itemaction source slot/container from cast packet
|
2019-02-10 19:50:28 +11:00 |
|
NotAdam
|
a5aaa1b792
|
set target correctly on action objs
|
2019-02-09 23:54:49 +11:00 |
|
NotAdam
|
7f4eeef162
|
log invalid itemaction types
|
2019-02-09 22:45:29 +11:00 |
|
NotAdam
|
458235685a
|
VFX ItemAction handling
|
2019-02-09 21:48:42 +11:00 |
|
NotAdam
|
d144da7c28
|
proper action type handling
|
2019-02-09 19:26:31 +11:00 |
|
NotAdam
|
dc7d760c2f
|
fix actions being interrupted incorrectly
|
2019-02-09 18:32:10 +11:00 |
|
NotAdam
|
758b27b90a
|
add classjob check to casting actions
|
2019-02-09 18:02:11 +11:00 |
|
NotAdam
|
d151caef85
|
move effectentry to common, minor refactoring
|
2019-02-09 17:07:53 +11:00 |
|
NotAdam
|
e3c0ae7403
|
fix a crash where m_pTarget was invalid
|
2019-02-09 15:45:02 +11:00 |
|
NotAdam
|
6cd3ad594b
|
basic action sanity checking, partial casting support, some cleanup
|
2019-02-09 15:39:05 +11:00 |
|
NotAdam
|
2c076520b9
|
ignore invalid actions and pass action data into manager
|
2019-02-09 14:45:28 +11:00 |
|
NotAdam
|
497cc1f028
|
skeleton action handling inside actionmgr, packet fixes
|
2019-02-08 21:04:48 +11:00 |
|
NotAdam
|
76172595a4
|
fix SkillHandler packet size and add AoESkillHandler packet
|
2019-02-08 21:04:48 +11:00 |
|