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43 commits

Author SHA1 Message Date
Maru
a52b6803fd Emote stuff, launcher;
Please don't look

Emote stuff;
2018-07-09 01:29:16 -03:00
Mordred
e9891a35c0 Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329 2018-07-08 23:44:37 +02:00
Mordred
58efdbb519 emotes with motion only added #329 2018-07-08 23:25:27 +02:00
Mordred
406b69b88d Walking displays correctly 2018-07-08 00:43:03 +02:00
Mordred
814d9e995c Some movement improvements, still not perfect.. baby steps... 2018-07-07 00:10:16 +02:00
NotAdam
3d09b3efc0 unlockAction now takes u16 param, unlockAction debug command added 2018-07-04 19:28:54 +10:00
Mordred Admin
c7760a0dc6 Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
2018-07-03 09:32:14 +02:00
Mordred
70425780d5 Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
2018-07-02 11:34:47 +02:00
Biscuit Boy
27cfa2f27f change isActingAsGm const location and add const to getOnlineStatus 2018-07-02 07:31:23 +10:00
Biscuit Boy
4909791003 add isActingAsGm in Player 2018-07-01 21:31:49 +10:00
Mordred
e9c9eaa53a Packet rework of server_zone 2018-06-28 00:07:07 +02:00
Mordred
591b85a0ef Implemented quest flag getters and setters 2018-05-20 00:33:26 +02:00
Biscuit Boy
7e17c6cf23 Fixed Shitty commit mistake 2018-04-19 22:27:57 +10:00
Biscuit Boy
b89ac35227 Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
2018-04-18 21:00:20 +10:00
Adam
6304e097e4 eventPlay -> playScene, added playSceneChain 2018-03-20 22:08:25 +11:00
Adam
108268b107 bgm is set correctly for instances 2018-03-15 20:48:35 +11:00
Mordred
c501a62916 Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux 2018-03-12 23:51:17 +01:00
Mordred Admin
c2165e5f33 Cleanup of cmake files 2018-03-06 22:22:19 +01:00
Mordred
37e7c2e51b Basic event play for directors, still buggy. Also some small fixes all around 2018-03-05 23:01:55 +01:00
Adam
33429a0284 better handling of EventStart IPC for instances 2018-03-05 22:40:11 +11:00
Adam
0aae810e16 fix onEnterTerritory events 2018-03-05 22:10:14 +11:00
Adam
416269dc63 move eobj/player spawnindex generation to common manager 2018-03-02 02:55:02 +11:00
Adam
439eeaaaf9 fix eobj out of bounds allocation client crash 2018-02-28 23:53:20 +11:00
Mordred
2ce7d91096 Improved timing on instance starting 2018-02-24 23:53:32 +01:00
Mordred
0a177c3470 EventObjects are not properly spawned and initialized 2018-02-23 23:47:21 +01:00
Mordred
dc1a7e4ae1 Actors are now used as base for any entity 2018-02-22 15:31:10 +01:00
Mordred
b8a366fb29 Removed battlenpc for cleanup work 2018-02-21 12:48:27 +01:00
Mordred
c664c5de90 Renaming classes in preperation of actor rework 2018-02-20 22:46:44 +01:00
Mordred
a69ccd33df More cleanup of actionhandler 2018-02-18 01:50:20 +01:00
Mordred
c09ec03921 Actionhandler cleaned up a bit 2018-02-17 01:20:40 +01:00
Mordred
5d8b5786d6 removed all unused state flags, mapped more client actions 2018-02-15 23:50:28 +01:00
Mordred
2000d5d2f8 Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain 2018-02-10 01:21:31 +01:00
Mordred
0cb304083d More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value> 2018-02-07 00:00:48 +01:00
Mordred
43f5894445 updaing field sizes, make sure to run update.sql 2018-02-03 02:04:00 +01:00
Adam
7de0885b54 instance zoning and returning implemented
instancecontent uses instancecontent class instead of zone too
2018-01-29 13:05:33 +11:00
Mordred
bccf6e200a Cleaning up zoneing code 2018-01-28 22:36:43 +01:00
Adam
b05a05341c base implementation of instance creation 2018-01-28 23:53:58 +11:00
Mordred
a104b5a928 Merge branch 'master' into event_rewrite 2018-01-28 00:30:16 +01:00
Mordred
147ff80f86 Beginning of splitting eventhandlers, pulling logic out of scriptmanager 2018-01-14 23:54:26 +01:00
Mordred
0f16ad4812 Another approach at event improvements 2018-01-09 23:50:54 +01:00
Mordred
b26236c99b another event rewrite approach 2018-01-09 23:44:02 +01:00
Adam
0bbcf9ac29 Merge remote-tracking branch 'upstream/native_scripting' into fix/set-classjob 2017-12-27 12:52:23 +11:00
Mordred Admin
2382f72184 #182 - Renamed targets to be less ambigious 2017-12-19 09:27:22 +01:00
Renamed from src/servers/Server_Zone/Actor/Player.h (Browse further)