Maru
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a52b6803fd
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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e9891a35c0
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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58efdbb519
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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Mordred
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406b69b88d
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Walking displays correctly
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2018-07-08 00:43:03 +02:00 |
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Mordred
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814d9e995c
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Some movement improvements, still not perfect.. baby steps...
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2018-07-07 00:10:16 +02:00 |
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NotAdam
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3d09b3efc0
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unlockAction now takes u16 param, unlockAction debug command added
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2018-07-04 19:28:54 +10:00 |
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Mordred Admin
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c7760a0dc6
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Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
src/servers/sapphire_zone/Network/Handlers/GMCommandHandlers.cpp
src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
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2018-07-03 09:32:14 +02:00 |
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Mordred
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70425780d5
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Merge pull request #287 from AcedArmy/actor_rewrite
Fixed making new zones and done some more gm stuff
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2018-07-02 11:34:47 +02:00 |
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Biscuit Boy
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27cfa2f27f
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change isActingAsGm const location and add const to getOnlineStatus
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2018-07-02 07:31:23 +10:00 |
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Biscuit Boy
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4909791003
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add isActingAsGm in Player
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2018-07-01 21:31:49 +10:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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Mordred
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591b85a0ef
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Implemented quest flag getters and setters
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2018-05-20 00:33:26 +02:00 |
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Biscuit Boy
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7e17c6cf23
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Fixed Shitty commit mistake
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2018-04-19 22:27:57 +10:00 |
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Biscuit Boy
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b89ac35227
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Added a whole lot of GM Stuff
Added Icons, Added Invis, Added Chat Types for what we have now
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2018-04-18 21:00:20 +10:00 |
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Adam
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6304e097e4
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eventPlay -> playScene, added playSceneChain
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2018-03-20 22:08:25 +11:00 |
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Adam
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108268b107
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bgm is set correctly for instances
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2018-03-15 20:48:35 +11:00 |
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Mordred
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c501a62916
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Instance join cutscene will no longer mess up the player, removed wrong field from event start, cotire server_zone only when using linux
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2018-03-12 23:51:17 +01:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred
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37e7c2e51b
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Basic event play for directors, still buggy. Also some small fixes all around
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2018-03-05 23:01:55 +01:00 |
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Adam
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33429a0284
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better handling of EventStart IPC for instances
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2018-03-05 22:40:11 +11:00 |
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Adam
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0aae810e16
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fix onEnterTerritory events
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2018-03-05 22:10:14 +11:00 |
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Adam
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416269dc63
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move eobj/player spawnindex generation to common manager
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2018-03-02 02:55:02 +11:00 |
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Adam
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439eeaaaf9
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fix eobj out of bounds allocation client crash
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2018-02-28 23:53:20 +11:00 |
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Mordred
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2ce7d91096
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Improved timing on instance starting
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2018-02-24 23:53:32 +01:00 |
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Mordred
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0a177c3470
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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b8a366fb29
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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a69ccd33df
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More cleanup of actionhandler
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2018-02-18 01:50:20 +01:00 |
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Mordred
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c09ec03921
|
Actionhandler cleaned up a bit
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2018-02-17 01:20:40 +01:00 |
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Mordred
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5d8b5786d6
|
removed all unused state flags, mapped more client actions
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2018-02-15 23:50:28 +01:00 |
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Mordred
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2000d5d2f8
|
Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred
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0cb304083d
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More preparational director logic, state inside can be modified with !instance <instanceId> <varIdx> <value>
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2018-02-07 00:00:48 +01:00 |
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Mordred
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43f5894445
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updaing field sizes, make sure to run update.sql
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2018-02-03 02:04:00 +01:00 |
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Adam
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7de0885b54
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instance zoning and returning implemented
instancecontent uses instancecontent class instead of zone too
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2018-01-29 13:05:33 +11:00 |
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Mordred
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bccf6e200a
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Cleaning up zoneing code
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2018-01-28 22:36:43 +01:00 |
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Adam
|
b05a05341c
|
base implementation of instance creation
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2018-01-28 23:53:58 +11:00 |
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Mordred
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a104b5a928
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Merge branch 'master' into event_rewrite
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2018-01-28 00:30:16 +01:00 |
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Mordred
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147ff80f86
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Beginning of splitting eventhandlers, pulling logic out of scriptmanager
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2018-01-14 23:54:26 +01:00 |
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Mordred
|
0f16ad4812
|
Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred
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b26236c99b
|
another event rewrite approach
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2018-01-09 23:44:02 +01:00 |
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Adam
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0bbcf9ac29
|
Merge remote-tracking branch 'upstream/native_scripting' into fix/set-classjob
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2017-12-27 12:52:23 +11:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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