NotAdam
|
a5aaa1b792
|
set target correctly on action objs
|
2019-02-09 23:54:49 +11:00 |
|
NotAdam
|
7f4eeef162
|
log invalid itemaction types
|
2019-02-09 22:45:29 +11:00 |
|
NotAdam
|
458235685a
|
VFX ItemAction handling
|
2019-02-09 21:48:42 +11:00 |
|
NotAdam
|
d144da7c28
|
proper action type handling
|
2019-02-09 19:26:31 +11:00 |
|
NotAdam
|
dc7d760c2f
|
fix actions being interrupted incorrectly
|
2019-02-09 18:32:10 +11:00 |
|
NotAdam
|
758b27b90a
|
add classjob check to casting actions
|
2019-02-09 18:02:11 +11:00 |
|
NotAdam
|
d151caef85
|
move effectentry to common, minor refactoring
|
2019-02-09 17:07:53 +11:00 |
|
NotAdam
|
e3c0ae7403
|
fix a crash where m_pTarget was invalid
|
2019-02-09 15:45:02 +11:00 |
|
NotAdam
|
6cd3ad594b
|
basic action sanity checking, partial casting support, some cleanup
|
2019-02-09 15:39:05 +11:00 |
|
NotAdam
|
2c076520b9
|
ignore invalid actions and pass action data into manager
|
2019-02-09 14:45:28 +11:00 |
|
NotAdam
|
497cc1f028
|
skeleton action handling inside actionmgr, packet fixes
|
2019-02-08 21:04:48 +11:00 |
|
NotAdam
|
76172595a4
|
fix SkillHandler packet size and add AoESkillHandler packet
|
2019-02-08 21:04:48 +11:00 |
|