Mordred
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ab1fbd833e
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Improve path finding and stop position of mobs, also auto attack distance fixed
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2022-01-04 22:51:29 +01:00 |
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Mordred
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48ed9da414
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Initial commit of Sapphire for FFXIV 3.0 "light rewrite"
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2021-11-27 00:53:57 +01:00 |
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NotAdam
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ca102697f4
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move to new service locator
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2020-03-01 11:58:26 +11:00 |
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NotAdam
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3a2272594e
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start of new service locator impl
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2020-03-01 11:58:25 +11:00 |
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NotAdam
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db37d9ea3c
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vs2019 support & dropping std::experimental::filesystem
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2019-10-14 18:41:28 +11:00 |
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NotAdam
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891a73720d
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rename zone to territory
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2019-08-09 17:49:40 +10:00 |
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NotAdam
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a2e5d5a661
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some cleanup
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2019-04-23 22:04:24 +10:00 |
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NotAdam
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e951a33d96
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fix bnpcs not navigating around obstacles
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2019-04-23 21:52:00 +10:00 |
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Mordred
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8002e88d10
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Properly reset aggro on mob retreat
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2019-04-23 00:00:07 +02:00 |
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Mordred
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ad4d8049e0
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Movement speed of BNpcs will double when in combat or retreat mode
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2019-04-22 23:30:43 +02:00 |
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NotAdam
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6ebdad3855
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make larger enemies stack further away from the player
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2019-04-21 23:52:41 +10:00 |
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Mordred
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37cff8580f
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Fix autoattack
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2019-04-20 23:15:58 +02:00 |
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Mordred
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d934863673
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Maybe better scales?
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2019-04-20 15:42:48 +02:00 |
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NotAdam
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8f9c4dd960
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fix dumb mistake
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2019-04-20 22:50:05 +10:00 |
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NotAdam
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4112ae712a
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correctly calculate deltatime, set agent flags on dormant bnpcs
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2019-04-20 15:13:46 +10:00 |
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Mordred
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8fa3fa325d
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Further improvement of crowd logic
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2019-04-20 00:11:00 +02:00 |
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NotAdam
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19e6a0f748
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more accurate bnpc scale calculation
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2019-04-19 23:01:27 +10:00 |
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Mordred
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c0c88ca783
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Following and retreating works
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2019-04-19 14:50:00 +02:00 |
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Mordred
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eeded4c4f0
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Pushing of idle actors implemented
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2019-04-19 14:19:14 +02:00 |
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Mordred
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19a0ea2e93
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Fix roaming
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2019-04-19 14:04:38 +02:00 |
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Mordred
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018046d03b
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Some progress on the crowd front, somehwat working roaming...
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2019-04-19 12:15:09 +02:00 |
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Mordred
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a344990a63
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Crowd avoidance works. Roaming and following a player, not so much
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2019-04-19 02:15:18 +02:00 |
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Mordred
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018096266a
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Detour crowd experiments
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2019-04-19 00:39:42 +02:00 |
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Mordred
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956b115e58
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cleaned up movement code a bit, roamings mobs can aggro now
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2019-01-27 01:12:31 +01:00 |
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Mordred
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7e935df56f
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Initial roaming tests, still very rough and ugly
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2019-01-26 00:06:24 +01:00 |
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NotAdam
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912a97b92e
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remove exceptions and handle error cases inside initMesh
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2019-01-25 22:43:04 +11:00 |
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NotAdam
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1252390c2d
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fix config reading, alter territory loading output slightly
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2019-01-25 12:23:38 +11:00 |
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goaaats
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557ffcfcb2
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Add navi mesh folder to world config
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2019-01-24 22:24:45 +01:00 |
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NotAdam
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6e3470b666
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cleanup some stupid type shit in naviprovider
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2019-01-24 22:28:53 +11:00 |
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mordred
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e54d546b56
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Fixing code for consistency, const correctness, include tree and style.
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2019-01-24 12:10:31 +01:00 |
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goaaats
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45399ae709
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Fix logging, Linux
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2019-01-23 23:50:31 +01:00 |
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goaaats
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b0cf8c5158
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Cleanup
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2019-01-23 21:10:53 +01:00 |
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goaaats
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0c6755565d
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Add NaviMgr
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2019-01-23 19:23:49 +01:00 |
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goaaats
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06ee4daf69
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change movement in BNpc
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2019-01-23 17:07:40 +01:00 |
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goaaats
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ba1f8bb6f3
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it works
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2019-01-22 00:41:18 +01:00 |
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goaaats
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a1720bd179
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More pathfinding
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2019-01-21 18:25:22 +01:00 |
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goaaats
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78a2dc08d0
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More pathing
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2019-01-21 15:15:28 +01:00 |
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goaaats
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4116e0202c
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More pathing
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2019-01-21 14:02:47 +01:00 |
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goaaats
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ee662ba15d
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path things
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2019-01-21 02:42:47 +01:00 |
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goaaats
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ba40d49a68
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Add path follow code from RecastDemo
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2019-01-21 02:08:38 +01:00 |
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goaaats
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b200204ee3
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pathing things?
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2019-01-20 16:10:48 +01:00 |
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