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9 commits

Author SHA1 Message Date
Tahir Akhlaq
acbc33063a const all the things for readability
- removed .mdl collision loading since game doesnt use it

fixed style issues in pcb_reader
2017-10-19 09:39:05 +01:00
Tahir Akhlaq
7b127e20df fixed issue with missing objects 2017-10-19 09:38:53 +01:00
Tahir Akhlaq
c35795a9f3 slightly cleaned up PCB reader, added some exception logging 2017-10-19 09:38:52 +01:00
Tahir Akhlaq
edd529297c cleaned up collision map exporter
- export by object
2017-10-19 09:38:51 +01:00
Tahir Akhlaq
4e2bcbfa9c exported collision maps correctly now (i think) 2017-10-19 09:38:50 +01:00
Mordred
c7a864335f hopefully fixed issues with pcb 2017-10-19 09:38:49 +01:00
Tahir Akhlaq
87447d1a73 added wavefront obj dump (doesnt work yet) 2017-10-19 09:38:49 +01:00
Tahir Akhlaq
04c53a9181 added list.pcb file mapping
- added LGB parser (all credit for LGB to contributor<https://github.com/ufx/SaintCoinach/blob/master/SaintCoinach/Graphics/Lgb/>, lgb.h is simply their work ported to c++)
- todo: correct object placement
2017-10-19 09:38:48 +01:00
Mordred Admin
e691d0504a Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00