NotAdam
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aded517eb0
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when exiting an instance, return the player to correct ward
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2018-12-02 15:32:22 +11:00 |
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Mordred
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f7a8f29b16
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No more namespace Core, renamed to Sapphire
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2018-11-29 16:55:48 +01:00 |
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Mordred
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13dc04ebb5
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Refactoring and modernizing
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2018-10-28 21:53:21 +01:00 |
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NotAdam
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42064014ac
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remove more boost
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2018-10-25 12:44:51 +11:00 |
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Mordred
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18dc8aa377
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More BNpc work, close to actual spawning
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2018-09-10 23:57:14 +02:00 |
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Mordred
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9624d08b4c
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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Mordred
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e745bd0329
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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c3e715128f
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Some cleanups in preperation for bnpcs
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2018-08-28 00:17:51 +02:00 |
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Mordred
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e9c9eaa53a
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Packet rework of server_zone
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2018-06-28 00:07:07 +02:00 |
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Mordred Admin
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c2165e5f33
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Cleanup of cmake files
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2018-03-06 22:22:19 +01:00 |
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Mordred Admin
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72e8fa36e8
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Rearranged includes for potential speed increases
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2018-02-28 10:26:03 +01:00 |
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Adam
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3cf0a233b1
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redirect ontalk events inside instances to instancecontent ptr
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2018-02-25 17:23:52 +11:00 |
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Mordred
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0a177c3470
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EventObjects are not properly spawned and initialized
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2018-02-23 23:47:21 +01:00 |
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Mordred
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8b5d30802d
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More stuff moved over to actor baseclass
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2018-02-22 18:12:36 +01:00 |
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Mordred
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9fd3d59488
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Added type checks for possibly object kinds
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2018-02-22 17:06:30 +01:00 |
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Mordred
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dc1a7e4ae1
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Actors are now used as base for any entity
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2018-02-22 15:31:10 +01:00 |
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Mordred
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c2a95a2d7e
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In range restructuring
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2018-02-21 18:06:52 +01:00 |
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Mordred
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b8a366fb29
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Removed battlenpc for cleanup work
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2018-02-21 12:48:27 +01:00 |
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Mordred
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322dce393d
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Started stripping actors - readding after rewrite
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2018-02-20 23:42:09 +01:00 |
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Mordred
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c664c5de90
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Renaming classes in preperation of actor rework
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2018-02-20 22:46:44 +01:00 |
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Mordred
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6ec8601214
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Revert "Changeing base access type of actors to gameobject"
This reverts commit 4457a45
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2018-02-19 22:00:32 +01:00 |
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Mordred
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4457a45aa3
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Changeing base access type of actors to gameobject
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2018-02-18 23:48:51 +01:00 |
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Mordred
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7fddb75c46
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Simplified in range logic
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2018-02-18 22:53:12 +01:00 |
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Mordred
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63a06dba44
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Further clean up in range stuff
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2018-02-11 23:52:44 +01:00 |
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Mordred
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66d7dbab4f
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In range containers no longer declared publicly
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2018-02-11 22:57:00 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Mordred
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6ed0baf91f
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Added events to zone for inheritance handling
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2018-02-04 23:35:16 +01:00 |
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Mordred Admin
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2a6c505f9f
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Merge remote-tracking branch 'origin/event_rewrite'
Conflicts:
src/servers/sapphire_zone/DebugCommand/DebugCommandHandler.cpp
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2018-01-30 07:53:15 +01:00 |
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Mordred
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04f5823c4b
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Removed author comment, we have git anyways.
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2018-01-28 11:40:12 +01:00 |
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goaaats
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235f3cc8c8
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zone: Add EventNpc + logic
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2018-01-20 22:03:41 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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