Tahir Akhlaq
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afc4d89d22
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added basic examine functionality
- todo: fix gear models not displaying
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2018-09-10 14:34:24 +01:00 |
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NotAdam
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e0d6c1024e
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item handin collection & fix quest abandon
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2018-08-31 22:57:33 +10:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Biscuit Boy
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cf3ad7628f
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Added wireframe rendering actorcontrol type and gm wireframe command
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2018-08-28 15:02:59 +10:00 |
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NotAdam
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31915f9fee
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doxygen doco generation + some documentation for script system
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2018-07-24 22:22:19 +10:00 |
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Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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NotAdam
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ab8ca8feac
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anima completion & camera mode clienttrigger
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2018-07-17 20:55:05 +10:00 |
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NotAdam
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b856356ce7
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fix sitting animating incorrectly for other clients, fixes #329
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2018-07-12 21:10:02 +10:00 |
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NotAdam
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5eb846118d
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Maru
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542541b1f6
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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f6d387c161
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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NotAdam
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3051aaa9b4
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fix typo
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2018-07-06 22:43:26 +10:00 |
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Mordred
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5e280c9d05
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Added another trigger def and removed some debug prints
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2018-07-03 23:25:44 +02:00 |
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goaaats
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d27877d242
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More renames
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2018-07-03 14:31:20 +02:00 |
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goaaats
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3b9811ef17
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Streamline ActorControlTypes, refactor ActionHandler/ClientTrigger to ClientActorControl
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2018-06-23 21:38:04 +02:00 |
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