Maru
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b3318f14a3
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Framework; Refactors, styling, other minor stuff;
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2018-03-02 07:22:25 -03:00 |
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Mordred Admin
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df61b53d1a
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Cleaned up generated exd stuff
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2018-02-14 12:31:47 +01:00 |
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Mordred
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2000d5d2f8
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Majorly refactored usage of shared_ptr also added GameObject into Actor inheritance chain
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2018-02-10 01:21:31 +01:00 |
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Adam
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f94a8ceee5
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remove exddata from sapphire_zone
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2018-02-07 14:27:52 +11:00 |
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Mordred
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6ed0baf91f
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Added events to zone for inheritance handling
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2018-02-04 23:35:16 +01:00 |
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Mordred
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c176c88ee2
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Adjusted wrong casttime for eventactions, needs fixing in ex.json
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2018-02-04 02:26:02 +01:00 |
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Mordred
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ee5196b372
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Fixed state flags
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2018-02-04 00:43:36 +01:00 |
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Mordred
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9b8df412f3
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Fixed zone updates being extremly slow, fixed crash with wrong item reward field, fixed wrong casttime for eventAction
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2018-02-01 23:32:59 +01:00 |
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Mordred
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5550e6f475
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Update ActionTeleport.cpp
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2018-02-01 17:47:55 +01:00 |
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goaaats
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95c8d1b244
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Fix cast time
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2018-02-01 16:28:14 +01:00 |
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goaaats
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c0b3d3605b
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zone, api: Removed old EXD reader
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2018-01-31 11:43:22 +01:00 |
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Mordred Admin
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add84d6516
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Simplified handling of state flags
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2018-01-11 14:59:39 +01:00 |
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Mordred
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0f16ad4812
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Another approach at event improvements
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2018-01-09 23:50:54 +01:00 |
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Mordred Admin
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2382f72184
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#182 - Renamed targets to be less ambigious
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2017-12-19 09:27:22 +01:00 |
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