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26 commits

Author SHA1 Message Date
Biscuit Boy
80942a168c Add some missing examine unknowns 2018-09-12 17:58:19 +10:00
Tahir Akhlaq
629b54ce39 added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
2018-09-11 17:46:04 +01:00
Tahir Akhlaq
f7f5992abd moved examine handling out of client trigger switch and into its own function 2018-09-10 15:01:13 +01:00
Tahir Akhlaq
bffebd0bc7 added basic examine functionality
- todo: fix gear models not displaying
2018-09-10 14:34:24 +01:00
NotAdam
39e4cf09b9 incredible 2018-08-31 23:02:45 +10:00
NotAdam
d300c0a77e item handin collection & fix quest abandon 2018-08-31 22:57:33 +10:00
Mordred
e745bd0329 Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details 2018-08-29 21:40:59 +02:00
Mordred
eb5a567730 Simplified actorcontrol creation 2018-08-28 19:05:52 +02:00
Mordred
e7cf9f9dbe Changed director trigger/function names 2018-07-17 22:39:04 +02:00
NotAdam
a1ec09db72 fix sitting animating incorrectly for other clients, fixes #329 2018-07-12 21:10:02 +10:00
NotAdam
0305777e38 fix emotes which require a weapon to be unholstered 2018-07-12 20:42:28 +10:00
Mordred
d09cdb15af Groundwork for pose, still needs to be added to spawn / initui 2018-07-11 23:52:24 +02:00
NotAdam
abbf5c11fc sit now works correctly when doing /sit while sitting 2018-07-11 20:43:03 +10:00
Mordred
533ba50447 #329 Fixed relogging while persistent emote is on ( restting state to idle ) 2018-07-09 22:34:56 +02:00
Mordred
e7e8977d5b Persistent emotes now show properly to other players on spawn 2018-07-09 21:48:42 +02:00
Maru
a52b6803fd Emote stuff, launcher;
Please don't look

Emote stuff;
2018-07-09 01:29:16 -03:00
Mordred
e9891a35c0 Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329 2018-07-08 23:44:37 +02:00
Mordred
58efdbb519 emotes with motion only added #329 2018-07-08 23:25:27 +02:00
NotAdam
69624b5053 add tell and chat ipc structures 2018-07-07 22:27:35 +10:00
NotAdam
c18ea5e734 cleanup clienttrigger ipc struct, verbose packet construction log switch 2018-07-07 13:38:15 +10:00
NotAdam
833f4f1431 convert more old incoming packets to structs 2018-07-06 23:36:50 +10:00
NotAdam
09d00b8a7f start moving old packets to new incoming packet system 2018-07-06 22:43:54 +10:00
NotAdam
f774ba9d33 fix typo 2018-07-06 22:43:26 +10:00
Mordred Admin
9d620d160c Merge remote-tracking branch 'origin/develop' into packet_work
Conflicts:
	src/servers/sapphire_zone/Action/EventAction.cpp
	src/servers/sapphire_zone/Actor/Chara.cpp
	src/servers/sapphire_zone/Actor/EventObject.cpp
	src/servers/sapphire_zone/Actor/Player.cpp
	src/servers/sapphire_zone/Actor/PlayerInventory.cpp
	src/servers/sapphire_zone/Network/Handlers/ClientTriggerHandler.cpp
	src/servers/sapphire_zone/Network/Handlers/PacketHandlers.cpp
	src/servers/sapphire_zone/Zone/Zone.cpp
2018-07-03 15:01:13 +02:00
goaaats
70d58d2484 More renames 2018-07-03 14:31:20 +02:00
goaaats
b53f03aa9f Rename ClientActorControl back to ClientTrigger 2018-07-03 14:20:51 +02:00
Renamed from src/servers/sapphire_zone/Network/Handlers/ClientActorControlHandler.cpp (Browse further)