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40 commits

Author SHA1 Message Date
amibu
2017fd7983 Orchestrion support 2017-10-09 20:09:49 +02:00
Maru
eb445fcdc3 Title list SQL work; Clean-up; 2017-10-09 00:31:31 -03:00
amibu
a2522873d5 Redoing everything 2017-10-06 00:13:29 +02:00
amibu
6a3d5a1510 Enum in Common 2017-10-05 20:40:52 +02:00
amibu
d4fe294f51 Add main handling for chara gear param state; 2017-10-05 20:24:58 +02:00
Mordred
8f50a444a7 Merge branch 'master' into master 2017-10-02 10:43:09 +02:00
Mordred
fb62f4ae77 Merge pull request #115 from amibu01/master
Basic invincibility, StatusUpdate ( hp update packets ) need more investigation sending of em is situational
2017-10-02 10:40:05 +02:00
Maru
7de2ce2fcd Merge branch 'master' 2017-10-01 21:52:00 -03:00
Mordred
598d038aea refactoring of server zone mainloop 2017-10-01 17:58:11 +02:00
Mordred
303f8090d0 Fixed playerStateFlags being wrongfully offset by 1 bit 2017-10-01 01:42:07 +02:00
amibu
0245597c6d More stuff i forgot 2017-10-01 01:23:44 +02:00
amibu
15278c593f Basic invincibility 2017-10-01 01:14:43 +02:00
Maru
4bc6f023f1 Merge 2017-09-28 17:35:07 -03:00
Maru
64caa88872 Action Collision class (AoE, filtering); Refactoring script handler; Sorted action field + aoe_width property; 2017-09-27 04:31:41 -03:00
Biscuit Boy
adf0e1d617 Should of Fixed Build
Changed Opening in TerritoryIntendedUseType to OpeningArea
2017-09-27 04:29:48 +10:00
Biscuit Boy
64a9f4ed1e Added Some TerritoryIntendedUseTypes
Added Some Territory Intended Use Types
TODO: Add The Rest of The Territory Types and Have Better Names For Them
2017-09-27 04:12:08 +10:00
Maru
67a5717541 AoE refactor; 2017-09-24 21:02:29 -03:00
Mordred
22fb4c681e Merge pull request #102 from amibu01/master
Remove UserLevel, handle DebugCommand permissions via internal GM rank
2017-09-19 08:05:21 +02:00
Maru
f2b486dbde Adjustments to new definitions of action effect packet; 2017-09-19 00:42:27 -03:00
Maru
c5669558ae Definitions for Action Effects; Further (possibly temporary) changes to AoE heal packets; 2017-09-18 23:14:43 -03:00
amibu
8c597608d4 Remove UserLevel, handle DebugCommand permissions via internal GM rank 2017-09-18 18:44:38 +02:00
Maru
d620f0763d Status effect source reference; ActionCast battle log work; Cleaning compiler warnings; 2017-09-15 00:56:29 -03:00
Minho Kang
47c2a1ee6a Add setownerid
Set source actor's owner id to param1
2017-09-13 11:47:39 +09:00
Maru
161d24f505 Might as well refactor a bit more; 2017-09-05 00:37:22 -03:00
Maru
68e862d95b Redefining: ActionModel and ActionAspect; Action for removing status effect off from HUD; 2017-09-04 01:36:19 -03:00
Maru
5010aed6b3 Base raise skill; 2017-08-29 21:52:40 -03:00
Maru
d541bf0366 Merge sapphire-master 2017-08-20 13:02:22 -03:00
Maru
b54b489097 Merge sapphire-master 2017-08-20 12:54:54 -03:00
Mordred
b5d4e6385d Removed firstlogin flag, still in database though 2017-08-20 17:52:22 +02:00
Maru
71309e3be7 Cast interrupting; Skeleton of battle calculation stuff; 2017-08-20 02:46:06 -03:00
Mordred
c6e65b8703 #34 - Implemented tracking of opnening sequence, firstlogin may be obsolete now 2017-08-20 02:24:19 +02:00
Minho Kang
f6c40f6f2e Reimplement of CFPenaltyTime
Reimplement a730ef3 to reflect recent refactoring.
2017-08-19 11:28:04 +09:00
Mordred
32231fe61f #58 - Fixed roleplaying tag not showing up 2017-08-16 22:59:53 +02:00
amibu
90614995cb DoTs/HoTs, fixed status effects for players 2017-08-15 11:51:59 +02:00
amibu
b267533908 More skill scripting 2017-08-14 17:10:19 +02:00
Mordred
5bbe38957d fixed playerstates being set incorrectly 2017-08-13 18:28:05 +02:00
Mordred Admin
d939f55836 Please use spaces instead of tabs 2017-08-09 10:30:18 +02:00
Mordred
686d55dafc Fixed level 0 and no weapon bug 2017-08-09 00:36:26 +02:00
amibu
cd2982a158 Fix for StatusIcons 2017-08-08 13:18:55 +02:00
Mordred Admin
e691d0504a Initial commit of the sapphire server 2017-08-08 13:53:47 +02:00