Mordred Admin
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150ce725bc
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Merge develop into bnpc
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2018-09-17 14:04:40 +02:00 |
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Mordred
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eccb946a4c
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Mobs can now be spawned from templates using debug commands
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2018-09-13 22:14:31 +02:00 |
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Tahir Akhlaq
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5ca9b8f90b
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moved examine packet to its own class
- fixed accessory display in examine packet
- fixed accessory display in playerspawn packet
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2018-09-13 11:12:22 +01:00 |
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Biscuit Boy
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46f79fca4e
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Add some missing examine unknowns
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2018-09-12 17:58:19 +10:00 |
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Tahir Akhlaq
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8d6ec91757
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added equip models for examine (todo: main/sub/accessories)
- added stub for item crafter name request
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2018-09-11 17:46:04 +01:00 |
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Mordred
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01a147b561
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More BNpc work, close to actual spawning
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2018-09-10 23:57:14 +02:00 |
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Tahir Akhlaq
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e487a9ae24
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moved examine handling out of client trigger switch and into its own function
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2018-09-10 15:01:13 +01:00 |
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Tahir Akhlaq
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afc4d89d22
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added basic examine functionality
- todo: fix gear models not displaying
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2018-09-10 14:34:24 +01:00 |
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Mordred
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0d767e4986
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Working towards getting bnpcs back in the game
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2018-09-09 23:56:22 +02:00 |
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NotAdam
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23344c02e6
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incredible
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2018-08-31 23:02:45 +10:00 |
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NotAdam
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e0d6c1024e
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item handin collection & fix quest abandon
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2018-08-31 22:57:33 +10:00 |
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Mordred
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d221758355
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Properly use new classes... at least let this compile
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2018-08-29 22:03:10 +02:00 |
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Mordred
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89a9b16555
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Code style adjusted for 2 spaces and various other small things, checkout CodeStyle.xml for details
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2018-08-29 21:40:59 +02:00 |
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Mordred
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34c0f74139
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Merge branch 'develop' of https://github.com/SapphireMordred/Sapphire into develop
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2018-08-28 19:07:53 +02:00 |
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Mordred
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7f7588ef1f
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Simplified actorcontrol creation
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2018-08-28 19:05:52 +02:00 |
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Biscuit Boy
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aa0857ccad
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forgot space
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2018-08-28 15:09:03 +10:00 |
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Biscuit Boy
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cf3ad7628f
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Added wireframe rendering actorcontrol type and gm wireframe command
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2018-08-28 15:02:59 +10:00 |
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NotAdam
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be1a5d53f3
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fix db storage for classjobs, improve switching between classes
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2018-08-26 16:19:05 +10:00 |
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NotAdam
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7f448494ed
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EquipSlot -> GearSetSlot
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2018-08-25 22:56:46 +10:00 |
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NotAdam
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901168d810
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addItem is way less retarded now, stacks are automagically filled first
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2018-08-25 00:15:26 +10:00 |
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NotAdam
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44fa5e545d
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fix some compile warnings
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2018-08-23 23:19:25 +10:00 |
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NotAdam
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8a2b472554
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additem returns an itemptr, handin item container
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2018-08-12 22:53:21 +10:00 |
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Mordred Admin
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82ab19faae
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Renamed SkillHandler -> ActionHandler
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2018-07-27 10:57:04 +02:00 |
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Mordred
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f5aba946be
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Merge remote-tracking branch 'origin/inventory_rework' into develop
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2018-07-26 23:43:27 +02:00 |
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NotAdam
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d8afc7a83e
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remove a 2nd space in //gm gil output
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2018-07-26 23:38:58 +10:00 |
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Mordred Admin
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783bd655a8
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Inventory code cleanup number 2, packetWrapper for slot update
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2018-07-26 14:09:09 +02:00 |
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Mordred Admin
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e11f1b3f20
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Finished removing old inventory class and moving stuff into player
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2018-07-25 09:48:54 +02:00 |
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Mordred
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8555f3060f
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Not compilable atm, still moving stuff around
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2018-07-24 23:58:08 +02:00 |
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NotAdam
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b8871519fe
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minor refactoring
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2018-07-22 23:32:16 +10:00 |
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NotAdam
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9ab7d5c68a
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somewhat working gilshops
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2018-07-22 23:20:22 +10:00 |
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NotAdam
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d68fa6d192
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remove const constraint
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2018-07-22 19:10:52 +10:00 |
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NotAdam
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893ebd3454
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move common effect struct members into a shared struct for single target/aoe
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2018-07-22 16:54:23 +10:00 |
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NotAdam
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c84beee30a
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replace old inline generation of effects packet with a wrapper
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2018-07-21 23:32:10 +10:00 |
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Mordred
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dbf0ce5284
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First step of inventory cleanup, moving defs to common
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2018-07-20 22:39:10 +02:00 |
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Mordred
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d96c86853b
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Changed director trigger/function names
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2018-07-17 22:39:04 +02:00 |
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Maru
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b15cd4948a
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InitUI pose def + set val;
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2018-07-14 19:32:50 -03:00 |
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Mordred
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4308757379
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fixes #122 - Searchmessages wont be overwritten anymore
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2018-07-12 20:01:38 +02:00 |
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NotAdam
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b856356ce7
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fix sitting animating incorrectly for other clients, fixes #329
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2018-07-12 21:10:02 +10:00 |
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NotAdam
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5eb846118d
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fix emotes which require a weapon to be unholstered
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2018-07-12 20:42:28 +10:00 |
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Mordred
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c12c0b1d99
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Groundwork for pose, still needs to be added to spawn / initui
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2018-07-11 23:52:24 +02:00 |
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NotAdam
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c4f35b0753
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sit now works correctly when doing /sit while sitting
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2018-07-11 20:43:03 +10:00 |
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NotAdam
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7ee20730fa
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style
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2018-07-10 20:25:08 +10:00 |
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NotAdam
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66fd8ba7fe
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fixed inter-instance gm calling, fixes #341
as a note, calling someone into an instance has been disabled
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2018-07-10 20:22:46 +10:00 |
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Mordred
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3dcb7c3629
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#329 Fixed relogging while persistent emote is on ( restting state to idle )
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2018-07-09 22:34:56 +02:00 |
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Mordred
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afbb247e1c
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Persistent emotes now show properly to other players on spawn
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2018-07-09 21:48:42 +02:00 |
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Maru
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542541b1f6
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Emote stuff, launcher;
Please don't look
Emote stuff;
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2018-07-09 01:29:16 -03:00 |
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Mordred
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f6d387c161
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Emotes can now be interrupted, getting in and out of persistant emotes including /sit should work fine, too #329
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2018-07-08 23:44:37 +02:00 |
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Mordred
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a5191c2b4f
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emotes with motion only added #329
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2018-07-08 23:25:27 +02:00 |
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NotAdam
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cd3e2f0b52
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inventorymodifyhandler packet structure
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2018-07-08 21:11:22 +10:00 |
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NotAdam
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7b1281fba4
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Merge remote-tracking branch 'upstream/develop' into develop
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2018-07-08 19:45:37 +10:00 |
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